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AgeCommit message (Collapse)Author
2024-07-07screenshot-ui: Fix last selection preservationIvan Molodetskikh
Another missed thing from the fractional scale refactor...
2024-07-01Enable subpixel glyph positioning in PangoIvan Molodetskikh
Makes things scale more smoothly.
2024-06-28Show ISO_Level3_Shift in the hotkey overlayIvan Molodetskikh
2024-06-18Refactor layout to fractional-logicalIvan Molodetskikh
Lets borders, gaps, and everything else stay pixel-perfect even with fractional scale. Allows setting fractional border widths, gaps, struts. See the new wiki .md for more details.
2024-06-17Rename apply_scale to to_physical_precise_roundIvan Molodetskikh
Consistency with Smithay.
2024-06-17ui/config_error_notification: Store TextureBuffersIvan Molodetskikh
Avoids re-importing every frame.
2024-06-10ui/screenshot_ui: Correct fractional scaled behaviorIvan Molodetskikh
2024-06-10Move apply_scale() to utilsIvan Molodetskikh
2024-06-10ui/config_error_notification: Make fractional-scaling awareIvan Molodetskikh
2024-06-10ui/exit_confirm_dialog: Make fractional-scaling awareIvan Molodetskikh
2024-06-10ui/hotkey_overlay: Make fractional-scaling awareIvan Molodetskikh
2024-06-10Implement our own TextureBuffer/RenderElementIvan Molodetskikh
Supports fractional texture scale + has some getters.
2024-05-07Implement do-screen-transition actionIvan Molodetskikh
2024-04-17Resolve animation defaults during parsingIvan Molodetskikh
2024-04-10Use clamped animations where it makes senseIvan Molodetskikh
2024-03-24Make screenshot UI render target-awareIvan Molodetskikh
2024-03-23Implement TouchpadScroll bindsIvan Molodetskikh
2024-03-23[cfg-breaking] Rename Wheel* to WheelScroll* bindingsIvan Molodetskikh
Less confusion, and clearer that they are affected by natural-scroll.
2024-03-22input: Make functions return the whole bindIvan Molodetskikh
2024-03-22Make binds accept wheel namesIvan Molodetskikh
2024-03-05Implement spring animationsIvan Molodetskikh
2024-03-01Correctly handle parsing of Binds and DefaultColumnWidth (#234)sodiboo
* add dev dependencies to flake * parse only one default-column-width * require exactly one action per bind, and unique keys for binds * use proper filename for config errors if possible * fix duplicate keybinds after invalid action, lose some sanity
2024-02-21Move UI elements into submoduleIvan Molodetskikh