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2024-01-08Add touchpad dwt settingIvan Molodetskikh
2024-01-08Add touchpad accel-profile settingIvan Molodetskikh
2024-01-07Be more insistent on CSD by defaultIvan Molodetskikh
By default I want CSD so that people don't necessarily have to learn all of the shortcuts right away, and can at least use the X to close windows.
2024-01-07Move config into a separate crateIvan Molodetskikh
Get miette and knuffel deps contained within.
2024-01-06[cfg-breaking] Move layout settings into their own scopeIvan Molodetskikh
2024-01-06Add render-drm-device debug config optionIvan Molodetskikh
2024-01-06tty: Print full path to render nodeIvan Molodetskikh
2024-01-06Redraw on toggling debug tintIvan Molodetskikh
2024-01-05tty: Avoid non-linear cross-device formatsIvan Molodetskikh
2024-01-05Update SmithayIvan Molodetskikh
2024-01-03Implement multi-GPU supportIvan Molodetskikh
Rendering always happens on the primary GPU.
2024-01-03Make rendering generic over rendererIvan Molodetskikh
2024-01-03Replace renderer() with with_primary_renderer()Ivan Molodetskikh
2024-01-03Rename RenderResult::Error to SkippedIvan Molodetskikh
2024-01-03Move Niri::render() invocation to backendsIvan Molodetskikh
2024-01-03Render again for screencastIvan Molodetskikh
Will be needed when multi-gpu support is added.
2024-01-03Move import_dmabuf to backendsIvan Molodetskikh
2024-01-03Add disable-cursor-plane debug flagIvan Molodetskikh
2024-01-03tty: Extract config variableIvan Molodetskikh
2024-01-01layout: Make generic over RendererIvan Molodetskikh
2024-01-01tty: Don't store render formatsIvan Molodetskikh
Actually, how did it even fork before? Pretty sure it was storing render formats, not texture formats, but with render formats weston-simple-dmabuf-feedback doesn't work?
2024-01-01tty: Disable dmabuf global before destroyingIvan Molodetskikh
2024-01-01tty: Move dmabuf_global up into TtyIvan Molodetskikh
2024-01-01tty: Fix import sortingIvan Molodetskikh
One of the imports was too long so rustfmt bailed.
2023-12-31Move DmabufState to NiriIvan Molodetskikh
2023-12-31Enable EGL for the winit backendIvan Molodetskikh
More relevant now that mesa on Fedora is trying to force non-working Zink for some reason.
2023-12-29Use remove/insert for columns instead of swappingIvan Molodetskikh
Now with move-to-first/last this is relevant.
2023-12-29Add randomized border to proptestIvan Molodetskikh
2023-12-29Add test with i32::MAX max_sizeIvan Molodetskikh
2023-12-29Use saturating_sub in window_height_for_tile_height()Ivan Molodetskikh
2023-12-29Add move-column-to-{first,last}Ivan Molodetskikh
2023-12-29layout: Extract move_column_to()Ivan Molodetskikh
2023-12-29Add focus-column-{first,last}Ivan Molodetskikh
2023-12-28layout: Use saturating_add() in several placesIvan Molodetskikh
Apparently VSCode sends i32::MAX worth of max_size?
2023-12-28Fix unfullscreening not always updating view offsetIvan Molodetskikh
2023-12-28Add disable-power-key-handling optionIvan Molodetskikh
2023-12-28Activate windows only on active monitorsIvan Molodetskikh
This matches what we do in advance_animations().
2023-12-28Activate windows when clicking on the borderIvan Molodetskikh
2023-12-28Rename window -> tile, fix popup unconstraining window_yIvan Molodetskikh
I missed the window_y thing and found it thanks to the rename. Too lazy to split it into a commit.
2023-12-27layout: Refactor to support window decorations, add border and fullscreen ↵Ivan Molodetskikh
backdrop Windows are now wrapped in Tiles, which keep track of window-specific decorations. Particularly, I implemented a black fullscreen backdrop, which finally brings fullscreened windows smaller than the screen in line with how the Wayland protocol says they should look—centered in a black rectangle. I also implemented window borders, which are similar to the focus ring, but always visible (and hence affect the layout and sizing).
2023-12-26Make LayoutElement more visual-geometry-basedIvan Molodetskikh
2023-12-26Use correct type alias in FocusRing::renderIvan Molodetskikh
2023-12-26layout: Add Column::positionIvan Molodetskikh
2023-12-25layout: Use column.contains moreIvan Molodetskikh
2023-12-24Remove dependency of LayoutElement on SpaceElementIvan Molodetskikh
2023-12-24Remove Clone bound from LayoutElementIvan Molodetskikh
It is no longer necessary.
2023-12-24Remove unnecessary window cloneIvan Molodetskikh
2023-12-24Add and use remove_window_by_idxIvan Molodetskikh
2023-12-24Remove clones from active_windowIvan Molodetskikh
2023-12-24Move clones up from find_window_and_outputIvan Molodetskikh