From 646e3d89951e576a2e89ac121c521b4a7c3fced8 Mon Sep 17 00:00:00 2001 From: Ivan Molodetskikh Date: Wed, 21 Feb 2024 11:08:48 +0400 Subject: Accept location in FocusRing Makes it work more like other elements. --- src/layout/tile.rs | 47 +++++++++++++---------------------------------- 1 file changed, 13 insertions(+), 34 deletions(-) (limited to 'src/layout/tile.rs') diff --git a/src/layout/tile.rs b/src/layout/tile.rs index fa1d1e5d..28bcfb47 100644 --- a/src/layout/tile.rs +++ b/src/layout/tile.rs @@ -3,9 +3,7 @@ use std::rc::Rc; use std::time::Duration; use smithay::backend::renderer::element::solid::{SolidColorBuffer, SolidColorRenderElement}; -use smithay::backend::renderer::element::utils::{ - Relocate, RelocateRenderElement, RescaleRenderElement, -}; +use smithay::backend::renderer::element::utils::RescaleRenderElement; use smithay::backend::renderer::element::{Element, Kind}; use smithay::utils::{Logical, Point, Rectangle, Scale, Size}; @@ -53,7 +51,7 @@ pub struct Tile { niri_render_elements! { TileRenderElement => { LayoutElement = LayoutElementRenderElement, - SolidColor = RelocateRenderElement, + SolidColor = SolidColorRenderElement, Offscreen = RescaleRenderElement, } } @@ -86,16 +84,11 @@ impl Tile { } pub fn advance_animations(&mut self, current_time: Duration, is_active: bool) { - let width = self.border.width(); - self.border.update( - (width, width).into(), - self.window.size(), - self.window.has_ssd(), - ); + self.border + .update(self.window.size(), self.window.has_ssd()); self.border.set_active(is_active); - self.focus_ring - .update((0, 0).into(), self.tile_size(), self.has_ssd()); + self.focus_ring.update(self.tile_size(), self.has_ssd()); self.focus_ring.set_active(is_active); match &mut self.open_animation { @@ -312,39 +305,25 @@ impl Tile { .into_iter() .map(Into::into); - let elem = self.effective_border_width().map(|_| { - self.border.render(scale).map(move |elem| { - RelocateRenderElement::from_element( - elem, - location.to_physical_precise_round(scale), - Relocate::Relative, - ) - .into() - }) + let elem = self.effective_border_width().map(|width| { + self.border + .render(location + Point::from((width, width)), scale) + .map(Into::into) }); let rv = rv.chain(elem.into_iter().flatten()); - let elem = focus_ring.then(|| { - self.focus_ring.render(scale).map(move |elem| { - RelocateRenderElement::from_element( - elem, - location.to_physical_precise_round(scale), - Relocate::Relative, - ) - .into() - }) - }); + let elem = focus_ring.then(|| self.focus_ring.render(location, scale).map(Into::into)); let rv = rv.chain(elem.into_iter().flatten()); let elem = self.is_fullscreen.then(|| { - let elem = SolidColorRenderElement::from_buffer( + SolidColorRenderElement::from_buffer( &self.fullscreen_backdrop, location.to_physical_precise_round(scale), scale, 1., Kind::Unspecified, - ); - RelocateRenderElement::from_element(elem, (0, 0), Relocate::Relative).into() + ) + .into() }); rv.chain(elem) } -- cgit