From f30413a744742b013c3f215369fe28780d6ba392 Mon Sep 17 00:00:00 2001 From: Ivan Molodetskikh Date: Sat, 1 Mar 2025 09:45:57 +0300 Subject: layout/tile: Use animated tile size for open anim geo This is the right value to use as the texture will also match the animated size. --- src/layout/tile.rs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/layout') diff --git a/src/layout/tile.rs b/src/layout/tile.rs index 7ec8652a..dbefd6e1 100644 --- a/src/layout/tile.rs +++ b/src/layout/tile.rs @@ -1036,7 +1036,13 @@ impl Tile { let elements = self.render_inner(renderer, Point::from((0., 0.)), scale, focus_ring, target); let elements = elements.collect::>>(); - match open.render(renderer, &elements, self.tile_size(), location, scale) { + match open.render( + renderer, + &elements, + self.animated_tile_size(), + location, + scale, + ) { Ok(elem) => { self.window() .set_offscreen_element_id(Some(elem.id().clone())); -- cgit