From 1681ed16d91757d98dc3eb653b970e706ff84b78 Mon Sep 17 00:00:00 2001 From: Ivan Molodetskikh Date: Mon, 22 Apr 2024 19:05:11 +0400 Subject: Change custom-shader to a prelude-epilogue system --- src/render_helpers/shaders/texture.vert | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/render_helpers/shaders/texture.vert') diff --git a/src/render_helpers/shaders/texture.vert b/src/render_helpers/shaders/texture.vert index a59870b8..1a6a4052 100644 --- a/src/render_helpers/shaders/texture.vert +++ b/src/render_helpers/shaders/texture.vert @@ -6,7 +6,7 @@ uniform mat3 tex_matrix; attribute vec2 vert; attribute vec4 vert_position; -varying vec2 v_coords; +varying vec2 niri_v_coords; mat2 scale(vec2 scale_vec){ return mat2( @@ -19,7 +19,7 @@ void main() { vec2 vert_transform_translation = vert_position.xy; vec2 vert_transform_scale = vert_position.zw; vec3 position = vec3(vert * scale(vert_transform_scale) + vert_transform_translation, 1.0); - v_coords = (tex_matrix * position).xy; + niri_v_coords = (tex_matrix * position).xy; gl_Position = vec4(matrix * position, 1.0); } -- cgit