From 7b065f8618f63b7cf761ebe05a2cebd556113a6c Mon Sep 17 00:00:00 2001 From: Ivan Molodetskikh Date: Wed, 16 Jul 2025 11:57:37 +0300 Subject: wiki/Nvidia: Mention screencast flickering fix --- wiki/Nvidia.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'wiki') diff --git a/wiki/Nvidia.md b/wiki/Nvidia.md index 86c16319..13b551d8 100644 --- a/wiki/Nvidia.md +++ b/wiki/Nvidia.md @@ -39,3 +39,15 @@ Restart niri after writing the config file to apply the change. The upstream issue that this solution was pulled from is [here](https://github.com/NVIDIA/egl-wayland/issues/126#issuecomment-2379945259). There is a (slim) chance that NVIDIA updates their built-in application profiles to apply this to niri automatically; it is unlikely that the underlying heuristic will see a proper fix. The fix shipped in the driver at the time of writing uses a value of 0, while the initial config posted by an Nvidia engineer approximately a year prior used a value of 1. + +### Screencast flickering fix + +If you have screencast glitches or flickering on NVIDIA, set this in the niri config: + +```kdl +debug { + wait-for-frame-completion-in-pipewire +} +``` + +This will become unnecessary once niri supports explicit sync for PipeWire screencasts: https://github.com/YaLTeR/niri/issues/1432 -- cgit