#! /usr/bin/lua function arraysintersection(a) local s = {} for _, x in ipairs(a[1]) do s[x] = true end for bi = 2, #a do local intersect = {} for _, x in ipairs(a[bi]) do if s[x] ~= nil then intersect[x] = true end end s = intersect end local o = {} for k, _ in pairs(s) do table.insert(o, k) end table.sort(o, function (i, j) return i < j end) return o end -- by Michael Anderson at -- https://stackoverflow.com/questions/8722620/comparing-two-index-tables-by-index-value-in-lua -- modified by Roger function recursive_compare(t1,t2) -- Use usual comparison first. if t1==t2 then return true end -- We only support non-default behavior for tables if (type(t1)~="table") then return false end -- They better have the same metatables local mt1 = getmetatable(t1) local mt2 = getmetatable(t2) if( not recursive_compare(mt1,mt2) ) then return false end -- Build list of all keys local kk = {} for k1, _ in pairs(t1) do kk[k1] = true end for k2, _ in pairs(t2) do kk[k2] = true end -- Check each key that exists in at least one table for _, k in ipairs(kk) do if (not recursive_compare(t1[k], t2[k])) then return false end end return true end if recursive_compare(arraysintersection({{1, 2, 3, 4}, {4, 5, 6, 1}, {4, 2, 1, 3}}), {1, 4}) then io.write("Pass") else io.write("FAIL") end io.write(" ") if recursive_compare(arraysintersection({{1, 0, 2, 3}, {2, 4, 5}}), {2}) then io.write("Pass") else io.write("FAIL") end io.write(" ") if recursive_compare(arraysintersection({{1, 2, 3}, {4, 5}, {6}}), {}) then io.write("Pass") else io.write("FAIL") end print("")