#! /usr/bin/lua function sortoddeven(a) local odds = {} local evens = {} for i, x in ipairs(a) do if i % 2 == 1 then table.insert(evens, x) else table.insert(odds, x) end end table.sort(evens) table.sort(odds,function (aa, bb) return bb < aa end) local out = {} for i = 2, math.max(#evens, #odds) do if i <= #evens then table.insert(out, evens[i]) end if i <= #odds then table.insert(out, odds[i]) end end return out end -- by Michael Anderson at -- https://stackoverflow.com/questions/8722620/comparing-two-index-tables-by-index-value-in-lua -- modified by Roger function recursive_compare(t1,t2) -- Use usual comparison first. if t1==t2 then return true end -- We only support non-default behavior for tables if (type(t1)~="table") then return false end -- They better have the same metatables local mt1 = getmetatable(t1) local mt2 = getmetatable(t2) if( not recursive_compare(mt1,mt2) ) then return false end -- Build list of all keys local kk = {} for k1, _ in pairs(t1) do kk[k1] = true end for k2, _ in pairs(t2) do kk[k2] = true end -- Check each key that exists in at least one table for _, k in ipairs(kk) do if (not recursive_compare(t1[k], t2[k])) then return false end end return true end if recursive_compare(sortoddeven({4, 1, 2, 3}), {2, 3, 4, 1}) then io.write("Pass") else io.write("FAIL") end io.write(" ") if recursive_compare(sortoddeven({3, 1}), {3, 1}) then io.write("Pass") else io.write("FAIL") end io.write(" ") if recursive_compare(sortoddeven({5, 3, 2, 1, 4}), {2, 3, 4, 1, 5}) then io.write("Pass") else io.write("FAIL") end print("")