diff options
Diffstat (limited to 'src/main/kotlin/de/romjaki/pluggabledino')
-rw-r--r-- | src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt | 56 | ||||
-rw-r--r-- | src/main/kotlin/de/romjaki/pluggabledino/states/GameState.kt | 4 |
2 files changed, 58 insertions, 2 deletions
diff --git a/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt b/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt index b881a4a..87b7a2c 100644 --- a/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt +++ b/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt @@ -1,5 +1,7 @@ package de.romjaki.pluggabledino.game + + import org.jbox2d.callbacks.ContactImpulse import org.jbox2d.callbacks.ContactListener import org.jbox2d.collision.Manifold @@ -22,6 +24,10 @@ class GameWorld : ContactListener { hurt = true } + else if (bodies.contains(dino) && birdd.any { bodies.contains(it) }) { + hurt = true + + } } override fun preSolve(contact: Contact?, oldManifold: Manifold?) { @@ -38,6 +44,10 @@ class GameWorld : ContactListener { val cactiBodyDef: BodyDef + val birdd = mutableListOf<Body>() + + val birddBodyDef: BodyDef + var speed = 1000 val groundBody: Body @@ -46,6 +56,8 @@ class GameWorld : ContactListener { var delay = 0f + var bg = 0f + val dino: Body val groundBodyDef: BodyDef @@ -88,13 +100,44 @@ class GameWorld : ContactListener { cactiBodyDef = BodyDef() cactiBodyDef.type = BodyType.KINEMATIC + birddBodyDef = BodyDef() + birddBodyDef.type = BodyType.KINEMATIC + createCactus1() + createBird1() } + + + + + fun rand(from: Int, to: Int): Int { return random.nextInt(to - from) + from } + fun createBird1(){ + + + + val body = world.createBody(birddBodyDef) + body.position.set(50f, 33f) + val shape = PolygonShape() + shape.setAsBox(1f, 1f) + val birddFixtureDef = FixtureDef() + birddFixtureDef.shape = dinoBox + birddFixtureDef.isSensor = true + birddFixtureDef.density = 0.1f + birddFixtureDef.friction = 0f + body.createFixture(birddFixtureDef) + birdd.add(body) + speed += 0 + + } + + + + fun createCactus1() { val body = world.createBody(cactiBodyDef) @@ -116,19 +159,30 @@ class GameWorld : ContactListener { fun update(delta: Float, input: Input) { if (input.isKeyDown(Input.KEY_UP)) { - tryJump(); + tryJump() } delay -= delta + bg -= delta if (delay < 0) { createCactus1() + delay = random.nextFloat() + rand(2, 3) } + if (bg < -5) { + + + createBird1() + bg = random.nextFloat() + rand(1, 2) + } cacti.forEach { it.linearVelocity.set(-delta * speed, 0f) } + birdd.forEach { + it.linearVelocity.set(-delta * speed, 0f) + } world.step(delta, 4, 3) world.setContactListener(this) diff --git a/src/main/kotlin/de/romjaki/pluggabledino/states/GameState.kt b/src/main/kotlin/de/romjaki/pluggabledino/states/GameState.kt index 5786837..6e538b5 100644 --- a/src/main/kotlin/de/romjaki/pluggabledino/states/GameState.kt +++ b/src/main/kotlin/de/romjaki/pluggabledino/states/GameState.kt @@ -64,7 +64,9 @@ class GameState : BasicGameState() { for (cactus in world.cacti) { g.drawImage(cactusImg, cactus.position.x * WIDTH / 50, cactus.position.y * HEIGHT / 50 - cactusImg.height) } - + for (bird in world.birdd) { + g.drawImage(BirdImg, bird.position.x * WIDTH / 50, bird.position.y * HEIGHT / 50 - BirdImg.height) + } Events.broadcastEvent(GameRenderEvent(g, game, container)) } |