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<title>github/rapier.git, branch v0.12.0</title>
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<title>Merge pull request #321 from dimforge/release-0.12.0</title>
<updated>2022-04-30T16:06:27+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-30T16:06:27+00:00</published>
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Release v0.12.0</content>
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Release v0.12.0</pre>
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<entry>
<title>Release v0.12.0</title>
<updated>2022-04-30T15:34:47+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-30T15:34:47+00:00</published>
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<entry>
<title>Merge pull request #320 from dimforge/narrow-phase-contact-recompute-fix</title>
<updated>2022-04-29T17:19:08+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-29T17:19:08+00:00</published>
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Fix bug where the narrow-phase would not recompute contacts after a collider change</content>
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Fix bug where the narrow-phase would not recompute contacts after a collider change</pre>
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<entry>
<title>Fix bug where the narrow-phase would not recompute contacts after a collider change</title>
<updated>2022-04-29T17:15:24+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-29T17:15:24+00:00</published>
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<entry>
<title>Merge pull request #315 from dimforge/debug-renderer</title>
<updated>2022-04-28T16:24:01+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-28T16:24:01+00:00</published>
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<content type='text'>
Add a basic lines-based debug-renderer</content>
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Add a basic lines-based debug-renderer</pre>
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<entry>
<title>Fix test build</title>
<updated>2022-04-28T15:51:17+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-28T15:51:17+00:00</published>
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<entry>
<title>Add comments for the debug-renderer</title>
<updated>2022-04-28T15:30:35+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-28T15:30:35+00:00</published>
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<entry>
<title>Testbed: switch to bevy 0.7</title>
<updated>2022-04-28T11:19:58+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-28T11:19:58+00:00</published>
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<entry>
<title>Take round shapes into account in 2D debug render</title>
<updated>2022-04-28T11:05:00+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-28T11:05:00+00:00</published>
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<entry>
<title>Fix panic when the world is stepped with dt = 0</title>
<updated>2022-04-28T11:04:14+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-04-28T11:04:14+00:00</published>
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