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<title>github/rapier.git/examples2d, branch v0.21.0</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<title>chore: clippy fixes</title>
<updated>2024-06-09T10:09:58+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
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<published>2024-06-09T09:12:31+00:00</published>
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<entry>
<title>chore: add more comments</title>
<updated>2024-06-09T10:09:58+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
</author>
<published>2024-06-09T08:57:37+00:00</published>
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<entry>
<title>feat: add simple inverse-kinematics solver for multibodies (#632)</title>
<updated>2024-05-25T08:36:34+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2024-05-25T08:36:34+00:00</published>
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* feat: add a simple jacobian-based inverse-kinematics implementation for multibodies

* feat: add 2d inverse kinematics example

* feat: make forward_kinematics auto-fix the root’s degrees of freedom

* feat: add 3d inverse kinematics example

* chore: update changelog

* chore: clippy fixes

* chore: more clippy fixes

* fix tests</content>
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* feat: add a simple jacobian-based inverse-kinematics implementation for multibodies

* feat: add 2d inverse kinematics example

* feat: make forward_kinematics auto-fix the root’s degrees of freedom

* feat: add 3d inverse kinematics example

* chore: update changelog

* chore: clippy fixes

* chore: more clippy fixes

* fix tests</pre>
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</content>
</entry>
<entry>
<title>feat: add a vertical wall to the 2D and 3D character controller examples</title>
<updated>2024-05-05T14:17:39+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
</author>
<published>2024-05-04T15:51:35+00:00</published>
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<entry>
<title>Fix some typos. (#620)</title>
<updated>2024-05-05T10:11:38+00:00</updated>
<author>
<name>Bruce Mitchener</name>
<email>bruce.mitchener@gmail.com</email>
</author>
<published>2024-05-05T10:11:38+00:00</published>
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<entry>
<title>chore: clippy fixes</title>
<updated>2024-04-30T21:10:46+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
</author>
<published>2024-04-28T16:23:30+00:00</published>
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<entry>
<title>feat: rename collision_skin to contact_skin</title>
<updated>2024-04-30T21:10:46+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
</author>
<published>2024-04-28T13:53:49+00:00</published>
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<entry>
<title>fix: add a collision skin to the 2D trimesh demo</title>
<updated>2024-04-30T21:10:46+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
</author>
<published>2024-04-28T13:51:50+00:00</published>
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<entry>
<title>feat: add a capsule collider constructor from endpoints.</title>
<updated>2024-04-30T21:10:46+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
</author>
<published>2024-04-21T17:40:39+00:00</published>
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<entry>
<title>feat: add warmstarting to contact constraints resolution</title>
<updated>2024-04-30T21:10:46+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>sebcrozet@dimforge.com</email>
</author>
<published>2024-04-21T16:55:11+00:00</published>
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