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<title>github/rapier.git/examples3d/joints3.rs, branch v0.11.2</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<title>Implement limits for ball joints.</title>
<updated>2021-08-08T16:38:12+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
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<published>2021-08-07T16:20:19+00:00</published>
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<entry>
<title>Implement limits for revolute joints.</title>
<updated>2021-08-08T16:38:12+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2021-08-07T12:29:11+00:00</published>
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<entry>
<title>Release v0.10.0</title>
<updated>2021-07-11T17:21:50+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-07-11T16:41:51+00:00</published>
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</entry>
<entry>
<title>Add prelude + use vectors for setting linvel/translation in builders</title>
<updated>2021-05-25T09:00:13+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-05-25T09:00:13+00:00</published>
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</entry>
<entry>
<title>Replace Kiss3d by Bevy for the testbed renderer.</title>
<updated>2021-05-16T15:49:20+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-05-16T15:49:20+00:00</published>
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</entry>
<entry>
<title>Split rigid-bodies and colliders into multiple components</title>
<updated>2021-04-26T16:00:50+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-04-26T15:59:25+00:00</published>
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<entry>
<title>Fix torque generation for the prismatic joint motor</title>
<updated>2021-04-13T09:44:34+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-04-13T09:44:34+00:00</published>
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</entry>
<entry>
<title>Some minor cleanup and joint constraint refactoring.</title>
<updated>2021-02-22T12:58:43+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-02-22T12:58:43+00:00</published>
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</entry>
<entry>
<title>Add actuated ball and revolute joint to the 3D joint demo.</title>
<updated>2021-02-21T16:23:24+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-02-21T16:23:24+00:00</published>
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</entry>
<entry>
<title>Fix velocity constraints for ball joints involving bodies with non-uniform angular inertia.</title>
<updated>2021-01-20T16:20:01+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-20T16:03:36+00:00</published>
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<id>d69b5876f35a6d67e164e5e6dc5719413f53c4f5</id>
<content type='text'>
Fix #86
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Fix #86
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