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<title>github/rapier.git/src/geometry/trimesh.rs, branch disabled-flag</title>
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<title>Outsource the Shape trait, wquadtree, and shape types.</title>
<updated>2020-12-29T10:31:00+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
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<published>2020-12-14T14:51:43+00:00</published>
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<entry>
<title>Outsource the contact manifold, SAT, and some shapes.</title>
<updated>2020-12-29T10:31:00+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2020-12-08T16:31:49+00:00</published>
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<entry>
<title>Fix many warnings.</title>
<updated>2020-10-20T14:22:53+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2020-10-20T14:22:53+00:00</published>
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<entry>
<title>Collider shape: use a trait-object instead of an enum.</title>
<updated>2020-10-20T09:56:09+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2020-10-20T09:55:33+00:00</published>
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<entry>
<title>Fix compilation in 2D.</title>
<updated>2020-10-06T13:49:22+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2020-10-06T13:49:22+00:00</published>
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<entry>
<title>Implement RayCast for the Trimesh.</title>
<updated>2020-10-06T12:17:18+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2020-10-06T12:17:18+00:00</published>
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<entry>
<title>Make the WQuadTree more generic and use it as the trimesh acceleration structure.</title>
<updated>2020-10-06T08:46:59+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2020-10-06T08:46:59+00:00</published>
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<entry>
<title>First public release of Rapier.</title>
<updated>2020-08-25T20:10:25+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2020-08-25T20:10:25+00:00</published>
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