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<title>github/rapier.git/src/geometry, branch v0.11.2</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<title>Backport fix for bug where changing collision groups would not be taken into account for pre-existing contacts.</title>
<updated>2022-05-02T11:13:16+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2022-05-02T11:13:01+00:00</published>
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<entry>
<title>Make the 2D add-remove demo more intereting.</title>
<updated>2021-09-12T08:49:09+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2021-09-12T07:58:47+00:00</published>
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<title>Fix broad-phase bug that could result in missed collision pairs when an object leaves then re-enter a region</title>
<updated>2021-09-12T08:49:09+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2021-09-12T07:55:17+00:00</published>
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<entry>
<title>Fix bug with colliders without rigid bodies</title>
<updated>2021-08-26T08:29:24+00:00</updated>
<author>
<name>Kane Rogers</name>
<email>kane.m.rogers@gmail.com</email>
</author>
<published>2021-08-25T05:19:52+00:00</published>
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- When `NarrowPhase` adds a collision pair, it checks to make sure that they don't have the same parent
- In the case where the colliders have no parents (eg. they are not attached to a `RigidBody`) this yields a false positive.
- The fix is to ensure that colliders have a parent before ignoring the pair.
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- When `NarrowPhase` adds a collision pair, it checks to make sure that they don't have the same parent
- In the case where the colliders have no parents (eg. they are not attached to a `RigidBody`) this yields a false positive.
- The fix is to ensure that colliders have a parent before ignoring the pair.
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</entry>
<entry>
<title>Add missing comments.</title>
<updated>2021-07-30T09:09:15+00:00</updated>
<author>
<name>Sébastien Crozet</name>
<email>developer@crozet.re</email>
</author>
<published>2021-07-30T08:54:25+00:00</published>
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<entry>
<title>Make BroadPhasePairEvent and ColliderPair public.</title>
<updated>2021-07-30T09:09:15+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-07-20T14:31:39+00:00</published>
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Otherewise it is impossible to use BroadPhase::update properly.</content>
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Otherewise it is impossible to use BroadPhase::update properly.</pre>
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<entry>
<title>Update intersection graph regardless of active_events</title>
<updated>2021-07-14T18:16:19+00:00</updated>
<author>
<name>Benjamin Saunders</name>
<email>ben.e.saunders@gmail.com</email>
</author>
<published>2021-07-11T20:19:27+00:00</published>
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<entry>
<title>Add methods to set the translation or rotation wrt. a collider and its parent.</title>
<updated>2021-07-12T08:10:59+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-07-05T14:06:03+00:00</published>
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<entry>
<title>impl more traits for components</title>
<updated>2021-07-11T16:22:39+00:00</updated>
<author>
<name>Waridley</name>
<email>Waridley64@gmail.com</email>
</author>
<published>2021-07-10T17:18:21+00:00</published>
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<entry>
<title>Derive Clone for IslandManager</title>
<updated>2021-06-09T09:07:37+00:00</updated>
<author>
<name>Waridley</name>
<email>Waridley64@gmail.com</email>
</author>
<published>2021-05-13T17:52:12+00:00</published>
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also fix typo
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also fix typo
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