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<title>github/rapier.git/src_testbed/objects, branch v0.9.1</title>
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<title>Add prelude + use vectors for setting linvel/translation in builders</title>
<updated>2021-05-25T09:00:13+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
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<published>2021-05-25T09:00:13+00:00</published>
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<entry>
<title>Replace Kiss3d by Bevy for the testbed renderer.</title>
<updated>2021-05-16T15:49:20+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-05-16T15:49:20+00:00</published>
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<entry>
<title>Fix compilation of the 3D testbed.</title>
<updated>2021-01-26T15:59:30+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-26T15:58:58+00:00</published>
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<entry>
<title>Allow using polylines as a collider shape.</title>
<updated>2021-01-26T15:41:21+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-26T15:41:21+00:00</published>
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<entry>
<title>Rename cdl to parry.</title>
<updated>2021-01-24T10:13:44+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-24T10:13:44+00:00</published>
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<entry>
<title>Fix velocity constraints for ball joints involving bodies with non-uniform angular inertia.</title>
<updated>2021-01-20T16:20:01+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-20T16:03:36+00:00</published>
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Fix #86
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Fix #86
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<entry>
<title>Switch to [u32; DIM] instead of Point&lt;u32&gt; for element indices.</title>
<updated>2021-01-20T14:40:00+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-20T14:40:00+00:00</published>
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<entry>
<title>Add 3D convex decomposition example.</title>
<updated>2021-01-20T14:15:33+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-20T14:15:03+00:00</published>
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<entry>
<title>Fix 2D compilation.</title>
<updated>2021-01-06T11:53:26+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-06T11:53:26+00:00</published>
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<entry>
<title>Tesbted physx backend: add heightfield, trimesh, and convex mesh support.</title>
<updated>2021-01-06T11:22:46+00:00</updated>
<author>
<name>Crozet Sébastien</name>
<email>developer@crozet.re</email>
</author>
<published>2021-01-06T11:22:46+00:00</published>
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