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authorSébastien Crozet <developer@crozet.re>2022-07-08 11:48:31 +0200
committerSébastien Crozet <developer@crozet.re>2022-07-08 11:48:31 +0200
commitefaf16aaea745a9b489a38f39bbe2db5fb85dcd1 (patch)
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parent949573dd100ab2ae69402300794937f83daabeb1 (diff)
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Rename restrict_translation/rotation to set_allowed_translation/rotation
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- Remove the methods `RigidBodyBuilder::additional_principal_angular_inertia`. Use
`RigidBodyBuilder::additional_mass_properties` instead.
- The `Collider::density` method now always returns a `Real` (instead of an `Option<Real>`).
+- Rename `RigidBody::restrict_rotations` and `RigidBody::restrict_translations` to
+ `RigidBody::set_allowed_rotations` and `RigidBody::set_allowed_translations`.
+- Rename `RigidBodyBuilder::restrict_rotations` and `RigidBodyBuilder::restrict_translations` to
+ `RigidBodyBuilder::allowed_rotations` and `RigidBodyBuilder::allowed_translations`.
### Added
- Add `RigidBody::recompute_mass_properties_from_colliders` to force the immediate computation