diff options
| author | Sébastien Crozet <developer@crozet.re> | 2022-03-19 16:23:09 +0100 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2022-03-20 21:49:16 +0100 |
| commit | a9e3441ecd64d50b478ab5370fabe187ec9a5c39 (patch) | |
| tree | 92b2e4ee3d3599a446f15551cc74e8e71b9c6150 /examples3d/ccd3.rs | |
| parent | db6a8c526d939a125485c89cfb6e540422fe6b4b (diff) | |
| download | rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.gz rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.bz2 rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.zip | |
Rename rigid-body `static` to `fixed`
Diffstat (limited to 'examples3d/ccd3.rs')
| -rw-r--r-- | examples3d/ccd3.rs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples3d/ccd3.rs b/examples3d/ccd3.rs index c1ade84..635b0e0 100644 --- a/examples3d/ccd3.rs +++ b/examples3d/ccd3.rs @@ -21,7 +21,7 @@ fn create_wall( - stack_height as f32 * half_extents.z; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z); colliders.insert_with_parent(collider, handle, bodies); @@ -50,7 +50,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 50.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let ground_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, ground_handle, &mut bodies); @@ -93,7 +93,7 @@ pub fn init_world(testbed: &mut Testbed) { .density(10.0) .sensor(true) .active_events(ActiveEvents::INTERSECTION_EVENTS); - let rigid_body = RigidBodyBuilder::new_dynamic() + let rigid_body = RigidBodyBuilder::dynamic() .linvel(vector![1000.0, 0.0, 0.0]) .translation(vector![-20.0, shift_y + 2.0, 0.0]) .ccd_enabled(true); @@ -102,7 +102,7 @@ pub fn init_world(testbed: &mut Testbed) { // Second rigid-body with CCD enabled. let collider = ColliderBuilder::ball(1.0).density(10.0); - let rigid_body = RigidBodyBuilder::new_dynamic() + let rigid_body = RigidBodyBuilder::dynamic() .linvel(vector![1000.0, 0.0, 0.0]) .translation(vector![-20.0, shift_y + 2.0, shift_z]) .ccd_enabled(true); |
