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authorrezural <rezural@protonmail.com>2020-12-31 13:24:29 +1100
committerrezural <rezural@protonmail.com>2020-12-31 13:24:29 +1100
commitf7820139471178fd273c7698eba17cb4ee0cf00d (patch)
tree8bcba52a9b7cea7e7abdd78c061e514df3b71c28 /examples3d/debug_dynamic_collider_add3.rs
parentd992ebc4885737511d9b5fafd1846e7601963e55 (diff)
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make examples compile, code that accessed window & graphics via the callback is currently disabled, until that is added back in
Diffstat (limited to 'examples3d/debug_dynamic_collider_add3.rs')
-rw-r--r--examples3d/debug_dynamic_collider_add3.rs9
1 files changed, 6 insertions, 3 deletions
diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs
index a71e95e..da33494 100644
--- a/examples3d/debug_dynamic_collider_add3.rs
+++ b/examples3d/debug_dynamic_collider_add3.rs
@@ -45,7 +45,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut extra_colliders = Vec::new();
let snapped_frame = 51;
- testbed.add_callback(move |window, physics, _, graphics, _| {
+ testbed.harness_mut().add_callback(move |physics, _, _, _| {
step += 1;
// Add a bigger ball collider
@@ -56,7 +56,8 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(collider, ball_handle, &mut physics.bodies);
- graphics.add_collider(window, new_ball_collider_handle, &physics.colliders);
+ // TODO: need a way to access graphics & window
+ // graphics.add_collider(window, new_ball_collider_handle, &physics.colliders);
extra_colliders.push(new_ball_collider_handle);
// Snap the ball velocity or restore it.
@@ -95,7 +96,9 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(coll, ground_handle, &mut physics.bodies);
- graphics.add_collider(window, new_ground_collider_handle, &physics.colliders);
+
+ // TODO: need a way to access graphics & window
+ // graphics.add_collider(window, new_ground_collider_handle, &physics.colliders);
extra_colliders.push(new_ground_collider_handle);
});