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authorrezural <rezural@protonmail.com>2020-12-31 13:24:29 +1100
committerrezural <rezural@protonmail.com>2020-12-31 13:24:29 +1100
commitf7820139471178fd273c7698eba17cb4ee0cf00d (patch)
tree8bcba52a9b7cea7e7abdd78c061e514df3b71c28 /examples3d/fountain3.rs
parentd992ebc4885737511d9b5fafd1846e7601963e55 (diff)
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make examples compile, code that accessed window & graphics via the callback is currently disabled, until that is added back in
Diffstat (limited to 'examples3d/fountain3.rs')
-rw-r--r--examples3d/fountain3.rs9
1 files changed, 6 insertions, 3 deletions
diff --git a/examples3d/fountain3.rs b/examples3d/fountain3.rs
index fafa988..8dd12ed 100644
--- a/examples3d/fountain3.rs
+++ b/examples3d/fountain3.rs
@@ -26,7 +26,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut k = 0;
// Callback that will be executed on the main loop to handle proximities.
- testbed.add_callback(move |window, physics, _, graphics, _| {
+ testbed.harness_mut().add_callback(move |physics, _, _, _| {
k += 1;
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(0.0, 10.0, 0.0)
@@ -41,7 +41,8 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(collider, handle, &mut physics.bodies);
- graphics.add(window, handle, &physics.bodies, &physics.colliders);
+ // TODO: need a way to access graphics & window
+ // graphics.add(window, handle, &physics.bodies, &physics.colliders);
if physics.bodies.len() > MAX_NUMBER_OF_BODIES {
let mut to_remove: Vec<_> = physics
@@ -67,7 +68,9 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.narrow_phase
.maintain(&mut physics.colliders, &mut physics.bodies);
- graphics.remove_body_nodes(window, *handle);
+
+ // TODO: need a way to access graphics & window
+ // graphics.remove_body_nodes(window, *handle);
}
}
});