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authorSébastien Crozet <developer@crozet.re>2022-10-02 17:36:30 +0200
committerSébastien Crozet <developer@crozet.re>2022-10-02 17:36:30 +0200
commit36e85d0708e53a01731dfa95a9a2b4792ef03fe2 (patch)
tree3ab02f579d8cc603c0aca5b387a8b1368281320c /examples3d/newton_cradle3.rs
parenta1802323285622e0626cd69c7ea3b3ca60638b2e (diff)
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Add a character controller implementation
Diffstat (limited to 'examples3d/newton_cradle3.rs')
-rw-r--r--examples3d/newton_cradle3.rs45
1 files changed, 45 insertions, 0 deletions
diff --git a/examples3d/newton_cradle3.rs b/examples3d/newton_cradle3.rs
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+++ b/examples3d/newton_cradle3.rs
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+use rapier3d::prelude::*;
+use rapier_testbed3d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let mut impulse_joints = ImpulseJointSet::new();
+ let multibody_joints = MultibodyJointSet::new();
+
+ let radius = 0.5;
+ let length = 10.0 * radius;
+ let rb = RigidBodyBuilder::dynamic();
+ let co = ColliderBuilder::ball(radius).restitution(1.0);
+
+ let n = 5;
+
+ for i in 0..n {
+ let (ball_pos, attach) = (
+ vector![i as Real * 2.2 * radius, 0.0, 0.0],
+ Vector::y() * length,
+ );
+ let vel = if i >= n - 1 {
+ vector![7.0, 0.0, 0.0]
+ } else {
+ Vector::zeros()
+ };
+
+ let ground = bodies.insert(RigidBodyBuilder::fixed().translation(ball_pos + attach));
+ let rb = rb.clone().translation(ball_pos).linvel(vel);
+ let handle = bodies.insert(rb);
+ colliders.insert_with_parent(co.clone(), handle, &mut bodies);
+
+ let joint = SphericalJointBuilder::new().local_anchor2(attach.into());
+ impulse_joints.insert(ground, handle, joint, true);
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
+ testbed.look_at(point![100.0, 100.0, 100.0], Point::origin());
+}