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| author | Sébastien Crozet <developer@crozet.re> | 2022-04-19 18:57:40 +0200 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2022-04-20 19:02:49 +0200 |
| commit | 2b1374c596957ac8cabe085859be3b823a1ba0c6 (patch) | |
| tree | a7f37ec29199a5a2c6198a6b001e665524fdab96 /src/dynamics/joint/impulse_joint | |
| parent | ee679427cda6363e4de94a59e293d01133a44d1f (diff) | |
| download | rapier-2b1374c596957ac8cabe085859be3b823a1ba0c6.tar.gz rapier-2b1374c596957ac8cabe085859be3b823a1ba0c6.tar.bz2 rapier-2b1374c596957ac8cabe085859be3b823a1ba0c6.zip | |
First round deleting the component sets.
Diffstat (limited to 'src/dynamics/joint/impulse_joint')
| -rw-r--r-- | src/dynamics/joint/impulse_joint/impulse_joint_set.rs | 40 |
1 files changed, 14 insertions, 26 deletions
diff --git a/src/dynamics/joint/impulse_joint/impulse_joint_set.rs b/src/dynamics/joint/impulse_joint/impulse_joint_set.rs index 448b87d..6b6d980 100644 --- a/src/dynamics/joint/impulse_joint/impulse_joint_set.rs +++ b/src/dynamics/joint/impulse_joint/impulse_joint_set.rs @@ -2,9 +2,11 @@ use super::ImpulseJoint; use crate::geometry::{InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex}; use crate::data::arena::Arena; -use crate::data::{BundleSet, Coarena, ComponentSet, ComponentSetMut}; -use crate::dynamics::{GenericJoint, RigidBodyHandle}; -use crate::dynamics::{IslandManager, RigidBodyActivation, RigidBodyIds, RigidBodyType}; +use crate::data::Coarena; +use crate::dynamics::{ + GenericJoint, IslandManager, RigidBodyActivation, RigidBodyHandle, RigidBodyIds, RigidBodySet, + RigidBodyType, +}; /// The unique identifier of a joint added to the joint set. /// The unique identifier of a collider added to a collider set. @@ -215,16 +217,12 @@ impl ImpulseJointSet { /// Retrieve all the impulse_joints happening between two active bodies. // NOTE: this is very similar to the code from NarrowPhase::select_active_interactions. - pub(crate) fn select_active_interactions<Bodies>( + pub(crate) fn select_active_interactions( &self, islands: &IslandManager, - bodies: &Bodies, + bodies: &RigidBodySet, out: &mut Vec<Vec<JointIndex>>, - ) where - Bodies: ComponentSet<RigidBodyType> - + ComponentSet<RigidBodyActivation> - + ComponentSet<RigidBodyIds>, - { + ) { for out_island in &mut out[..islands.num_islands()] { out_island.clear(); } @@ -263,18 +261,13 @@ impl ImpulseJointSet { /// /// If `wake_up` is set to `true`, then the bodies attached to this joint will be /// automatically woken up. - pub fn remove<Bodies>( + pub fn remove( &mut self, handle: ImpulseJointHandle, islands: &mut IslandManager, - bodies: &mut Bodies, + bodies: &mut RigidBodySet, wake_up: bool, - ) -> Option<ImpulseJoint> - where - Bodies: ComponentSetMut<RigidBodyActivation> - + ComponentSet<RigidBodyType> - + ComponentSetMut<RigidBodyIds>, - { + ) -> Option<ImpulseJoint> { let id = self.joint_ids.remove(handle.0)?; let endpoints = self.joint_graph.graph.edge_endpoints(id)?; @@ -302,17 +295,12 @@ impl ImpulseJointSet { /// The provided rigid-body handle is not required to identify a rigid-body that /// is still contained by the `bodies` component set. /// Returns the (now invalid) handles of the removed impulse_joints. - pub fn remove_joints_attached_to_rigid_body<Bodies>( + pub fn remove_joints_attached_to_rigid_body( &mut self, handle: RigidBodyHandle, islands: &mut IslandManager, - bodies: &mut Bodies, - ) -> Vec<ImpulseJointHandle> - where - Bodies: ComponentSetMut<RigidBodyActivation> - + ComponentSet<RigidBodyType> - + ComponentSetMut<RigidBodyIds>, - { + bodies: &mut RigidBodySet, + ) -> Vec<ImpulseJointHandle> { let mut deleted = vec![]; if let Some(deleted_id) = self |
