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authorCrozet Sébastien <developer@crozet.re>2020-12-30 17:30:07 +0100
committerCrozet Sébastien <developer@crozet.re>2020-12-30 17:30:07 +0100
commit43628c8846c8805d2f835dda4182b7240292900c (patch)
treec57e262485f9d582861e227182319b7b67125fdf /src/dynamics/solver/position_ground_constraint.rs
parent7545e06cb15d6e851e5dee7d3761901e5d40f271 (diff)
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Try using solver contacts again, but in a more cache-coherent way.
Diffstat (limited to 'src/dynamics/solver/position_ground_constraint.rs')
-rw-r--r--src/dynamics/solver/position_ground_constraint.rs62
1 files changed, 18 insertions, 44 deletions
diff --git a/src/dynamics/solver/position_ground_constraint.rs b/src/dynamics/solver/position_ground_constraint.rs
index 7a15f3e..ada41e8 100644
--- a/src/dynamics/solver/position_ground_constraint.rs
+++ b/src/dynamics/solver/position_ground_constraint.rs
@@ -11,9 +11,9 @@ pub(crate) struct PositionGroundConstraint {
// NOTE: the points are relative to the center of masses.
pub p1: [Point<f32>; MAX_MANIFOLD_POINTS],
pub local_p2: [Point<f32>; MAX_MANIFOLD_POINTS],
+ pub dists: [f32; MAX_MANIFOLD_POINTS],
pub n1: Vector<f32>,
pub num_contacts: u8,
- pub radius: f32,
pub im2: f32,
pub ii2: AngularInertia<f32>,
pub erp: f32,
@@ -32,52 +32,26 @@ impl PositionGroundConstraint {
let mut rb2 = &bodies[manifold.data.body_pair.body2];
let flip = !rb2.is_dynamic();
- let local_n1;
- let local_n2;
- let delta1;
- let delta2;
-
- if flip {
+ let n1 = if flip {
std::mem::swap(&mut rb1, &mut rb2);
- local_n1 = manifold.local_n2;
- local_n2 = manifold.local_n1;
- delta1 = &manifold.data.delta2;
- delta2 = &manifold.data.delta1;
+ -manifold.data.normal
} else {
- local_n1 = manifold.local_n1;
- local_n2 = manifold.local_n2;
- delta1 = &manifold.data.delta1;
- delta2 = &manifold.data.delta2;
+ manifold.data.normal
};
- let coll_pos1 = rb1.position * delta1;
- let shift1 = local_n1 * -manifold.kinematics.radius1;
- let shift2 = local_n2 * -manifold.kinematics.radius2;
- let n1 = coll_pos1 * local_n1;
- let radius =
- manifold.kinematics.radius1 + manifold.kinematics.radius2 /* - params.allowed_linear_error */;
-
- for (l, manifold_contacts) in manifold
- .active_contacts()
- .chunks(MAX_MANIFOLD_POINTS)
- .enumerate()
- {
+ let active_contacts = &manifold.data.solver_contacts[..manifold.num_active_contacts];
+
+ for (l, manifold_contacts) in active_contacts.chunks(MAX_MANIFOLD_POINTS).enumerate() {
let mut p1 = [Point::origin(); MAX_MANIFOLD_POINTS];
let mut local_p2 = [Point::origin(); MAX_MANIFOLD_POINTS];
-
- if flip {
- // Don't forget that we already swapped rb1 and rb2 above.
- // So if we flip, only manifold_contacts[k].{local_p1,local_p2} have to
- // be swapped.
- for k in 0..manifold_contacts.len() {
- p1[k] = coll_pos1 * (manifold_contacts[k].local_p2 + shift1);
- local_p2[k] = delta2 * (manifold_contacts[k].local_p1 + shift2);
- }
- } else {
- for k in 0..manifold_contacts.len() {
- p1[k] = coll_pos1 * (manifold_contacts[k].local_p1 + shift1);
- local_p2[k] = delta2 * (manifold_contacts[k].local_p2 + shift2);
- }
+ let mut dists = [0.0; MAX_MANIFOLD_POINTS];
+
+ for k in 0..manifold_contacts.len() {
+ p1[k] = manifold_contacts[k].point;
+ local_p2[k] = rb2
+ .position
+ .inverse_transform_point(&manifold_contacts[k].point);
+ dists[k] = manifold_contacts[k].dist;
}
let constraint = PositionGroundConstraint {
@@ -85,7 +59,7 @@ impl PositionGroundConstraint {
p1,
local_p2,
n1,
- radius,
+ dists,
im2: rb2.mass_properties.inv_mass,
ii2: rb2.world_inv_inertia_sqrt.squared(),
num_contacts: manifold_contacts.len() as u8,
@@ -123,9 +97,9 @@ impl PositionGroundConstraint {
// Compute jacobians.
let mut pos2 = positions[self.rb2];
let allowed_err = params.allowed_linear_error;
- let target_dist = self.radius - allowed_err;
for k in 0..self.num_contacts as usize {
+ let target_dist = -self.dists[k] - allowed_err;
let p1 = self.p1[k];
let p2 = pos2 * self.local_p2[k];
let dpos = p2 - p1;
@@ -165,9 +139,9 @@ impl PositionGroundConstraint {
// Compute jacobians.
let mut pos2 = positions[self.rb2];
let allowed_err = params.allowed_linear_error;
- let target_dist = self.radius - allowed_err;
for k in 0..self.num_contacts as usize {
+ let target_dist = -self.dists[k] - allowed_err;
let n1 = self.n1;
let p1 = self.p1[k];
let p2 = pos2 * self.local_p2[k];