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authorCrozet Sébastien <developer@crozet.re>2020-12-08 17:31:49 +0100
committerCrozet Sébastien <developer@crozet.re>2020-12-29 11:31:00 +0100
commit9bf1321f8f1d2e116f44c2461a53f302c4ef4171 (patch)
tree8070529f4b48074fd40defb6062d6615dcdb61c5 /src/geometry/mod.rs
parentfd3b4801b63fd56369ff37bdc2e5189db159e8ff (diff)
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Outsource the contact manifold, SAT, and some shapes.
Diffstat (limited to 'src/geometry/mod.rs')
-rw-r--r--src/geometry/mod.rs110
1 files changed, 69 insertions, 41 deletions
diff --git a/src/geometry/mod.rs b/src/geometry/mod.rs
index c8ad28e..caa229a 100644
--- a/src/geometry/mod.rs
+++ b/src/geometry/mod.rs
@@ -1,17 +1,11 @@
//! Structures related to geometry: colliders, shapes, etc.
pub use self::broad_phase_multi_sap::BroadPhase;
-pub use self::capsule::Capsule;
pub use self::collider::{Collider, ColliderBuilder, ColliderShape};
pub use self::collider_set::{ColliderHandle, ColliderSet};
-pub use self::contact::{
- Contact, ContactKinematics, ContactManifold, ContactPair, KinematicsCategory, SolverFlags,
-};
+pub use self::contact::{ContactData, ContactManifoldData};
+pub use self::contact::{ContactPair, SolverFlags};
pub use self::contact_generator::{ContactDispatcher, DefaultContactDispatcher};
-#[cfg(feature = "dim2")]
-pub(crate) use self::cuboid_feature2d::{CuboidFeature, CuboidFeatureFace};
-#[cfg(feature = "dim3")]
-pub(crate) use self::cuboid_feature3d::{CuboidFeature, CuboidFeatureFace};
pub use self::interaction_graph::{
ColliderGraphIndex, InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex,
};
@@ -23,36 +17,87 @@ pub use self::proximity_detector::{DefaultProximityDispatcher, ProximityDispatch
pub use self::round_cylinder::RoundCylinder;
pub use self::trimesh::Trimesh;
pub use self::user_callbacks::{ContactPairFilter, PairFilterContext, ProximityPairFilter};
-pub use ncollide::query::Proximity;
+pub use buckler::query::Proximity;
+
+pub use buckler::query::{KinematicsCategory, TrackedContact};
+pub type Contact = buckler::query::TrackedContact<ContactData>;
+pub type ContactManifold = buckler::query::ContactManifold<ContactManifoldData, ContactData>;
/// A segment shape.
-pub type Segment = ncollide::shape::Segment<f32>;
+pub type Segment = buckler::shape::Segment;
/// A cuboid shape.
-pub type Cuboid = ncollide::shape::Cuboid<f32>;
+pub type Cuboid = buckler::shape::Cuboid;
/// A triangle shape.
-pub type Triangle = ncollide::shape::Triangle<f32>;
+pub type Triangle = buckler::shape::Triangle;
/// A ball shape.
-pub type Ball = ncollide::shape::Ball<f32>;
+pub type Ball = buckler::shape::Ball;
+/// A capsule shape.
+pub type Capsule = buckler::shape::Capsule;
/// A heightfield shape.
-pub type HeightField = ncollide::shape::HeightField<f32>;
+pub type HeightField = buckler::shape::HeightField;
/// A cylindrical shape.
#[cfg(feature = "dim3")]
-pub type Cylinder = ncollide::shape::Cylinder<f32>;
+pub type Cylinder = buckler::shape::Cylinder;
/// A cone shape.
#[cfg(feature = "dim3")]
-pub type Cone = ncollide::shape::Cone<f32>;
+pub type Cone = buckler::shape::Cone;
/// An axis-aligned bounding box.
-pub type AABB = ncollide::bounding_volume::AABB<f32>;
-/// Event triggered when two non-sensor colliders start or stop being in contact.
-pub type ContactEvent = ncollide::pipeline::ContactEvent<ColliderHandle>;
-/// Event triggered when a sensor collider starts or stop being in proximity with another collider (sensor or not).
-pub type ProximityEvent = ncollide::pipeline::ProximityEvent<ColliderHandle>;
+pub type AABB = buckler::bounding_volume::AABB;
/// A ray that can be cast against colliders.
-pub type Ray = ncollide::query::Ray<f32>;
+pub type Ray = buckler::query::Ray;
/// The intersection between a ray and a collider.
-pub type RayIntersection = ncollide::query::RayIntersection<f32>;
+pub type RayIntersection = buckler::query::RayIntersection;
/// The the projection of a point on a collider.
-pub type PointProjection = ncollide::query::PointProjection<f32>;
+pub type PointProjection = buckler::query::PointProjection;
+
+#[derive(Copy, Clone, Hash, Debug)]
+/// Events occurring when two collision objects start or stop being in contact (or penetration).
+pub enum ContactEvent {
+ /// Event occurring when two collision objects start being in contact.
+ ///
+ /// This event is generated whenever the narrow-phase finds a contact between two collision objects that did not have any contact at the last update.
+ Started(ColliderHandle, ColliderHandle),
+ /// Event occurring when two collision objects stop being in contact.
+ ///
+ /// This event is generated whenever the narrow-phase fails to find any contact between two collision objects that did have at least one contact at the last update.
+ Stopped(ColliderHandle, ColliderHandle),
+}
+
+#[derive(Copy, Clone, Debug)]
+/// Events occurring when two collision objects start or stop being in close proximity, contact, or disjoint.
+pub struct ProximityEvent {
+ /// The first collider to which the proximity event applies.
+ pub collider1: ColliderHandle,
+ /// The second collider to which the proximity event applies.
+ pub collider2: ColliderHandle,
+ /// The previous state of proximity between the two collision objects.
+ pub prev_status: Proximity,
+ /// The new state of proximity between the two collision objects.
+ pub new_status: Proximity,
+}
+
+impl ProximityEvent {
+ /// Instantiates a new proximity event.
+ ///
+ /// Panics if `prev_status` is equal to `new_status`.
+ pub fn new(
+ collider1: ColliderHandle,
+ collider2: ColliderHandle,
+ prev_status: Proximity,
+ new_status: Proximity,
+ ) -> Self {
+ assert_ne!(
+ prev_status, new_status,
+ "The previous and new status of a proximity event must not be the same."
+ );
+ Self {
+ collider1,
+ collider2,
+ prev_status,
+ new_status,
+ }
+ }
+}
#[cfg(feature = "simd-is-enabled")]
pub(crate) use self::ball::WBall;
@@ -60,14 +105,7 @@ pub(crate) use self::broad_phase_multi_sap::{BroadPhasePairEvent, ColliderPair};
pub(crate) use self::collider_set::RemovedCollider;
#[cfg(feature = "simd-is-enabled")]
pub(crate) use self::contact::WContact;
-pub(crate) use self::contact_generator::clip_segments;
-#[cfg(feature = "dim2")]
-pub(crate) use self::contact_generator::clip_segments_with_normal;
pub(crate) use self::narrow_phase::ContactManifoldIndex;
-#[cfg(feature = "dim3")]
-pub(crate) use self::polygonal_feature_map::PolygonalFeatureMap;
-#[cfg(feature = "dim3")]
-pub(crate) use self::polyhedron_feature3d::PolyhedronFace;
pub(crate) use self::waabb::{WRay, WAABB};
pub(crate) use self::wquadtree::WQuadtree;
//pub(crate) use self::z_order::z_cmp_floats;
@@ -80,16 +118,9 @@ mod collider;
mod collider_set;
mod contact;
mod contact_generator;
-pub(crate) mod cuboid;
-#[cfg(feature = "dim2")]
-mod cuboid_feature2d;
-#[cfg(feature = "dim3")]
-mod cuboid_feature3d;
mod interaction_graph;
mod narrow_phase;
mod polygon;
-#[cfg(feature = "dim3")]
-mod polyhedron_feature3d;
mod proximity;
mod proximity_detector;
pub(crate) mod sat;
@@ -98,11 +129,8 @@ mod trimesh;
mod waabb;
mod wquadtree;
//mod z_order;
-mod capsule;
mod interaction_groups;
#[cfg(feature = "dim3")]
-mod polygonal_feature_map;
-#[cfg(feature = "dim3")]
mod round_cylinder;
mod shape;
mod user_callbacks;