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| author | Crozet Sébastien <developer@crozet.re> | 2021-03-02 11:24:56 +0100 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2021-03-02 11:24:56 +0100 |
| commit | e45342d3653084cef0c99ac741b3b7be4077a2fb (patch) | |
| tree | 06fc913facdedc98ee7b25a5d16e763f3479086e /src | |
| parent | 4cd6819fbeba369de3547c2f041588e6bccec88f (diff) | |
| download | rapier-e45342d3653084cef0c99ac741b3b7be4077a2fb.tar.gz rapier-e45342d3653084cef0c99ac741b3b7be4077a2fb.tar.bz2 rapier-e45342d3653084cef0c99ac741b3b7be4077a2fb.zip | |
Fix determinism issue after restoring a snapshot.
Diffstat (limited to 'src')
| -rw-r--r-- | src/geometry/contact_pair.rs | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/src/geometry/contact_pair.rs b/src/geometry/contact_pair.rs index 5ef1ac1..5c70e44 100644 --- a/src/geometry/contact_pair.rs +++ b/src/geometry/contact_pair.rs @@ -108,10 +108,26 @@ pub struct ContactManifoldData { /// Flags used to control some aspects of the constraints solver for this contact manifold. pub solver_flags: SolverFlags, /// The world-space contact normal shared by all the contact in this contact manifold. - #[cfg_attr(feature = "serde-serialize", serde(skip))] + // NOTE: read the comment of `solver_contacts` regarding serialization. It applies + // to this field as well. pub normal: Vector<Real>, /// The contacts that will be seen by the constraints solver for computing forces. - #[cfg_attr(feature = "serde-serialize", serde(skip))] + // NOTE: unfortunately, we can't ignore this field when serialize + // the contact manifold data. The reason is that the solver contacts + // won't be updated for sleeping bodies. So it means that for one + // frame, we won't have any solver contacts when waking up an island + // after a deserialization. Not only does this break post-snapshot + // determinism, but it will also skip constraint resolution for these + // contacts during one frame. + // + // An alternative would be to skip the serialization of `solver_contacts` and + // find a way to recompute them right after the deserialization process completes. + // However, this would be an expensive operation. And doing this efficiently as part + // of the narrow-phase update or the contact manifold collect will likely lead to tricky + // bugs too. + // + // So right now it is best to just serialize this field and keep it that way until it + // is proven to be actually problematic in real applications (in terms of snapshot size for example). pub solver_contacts: Vec<SolverContact>, /// The relative dominance of the bodies involved in this contact manifold. pub relative_dominance: i16, |
