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-rw-r--r--examples2d/one_way_platforms2.rs4
-rw-r--r--examples3d/one_way_platforms3.rs4
-rw-r--r--src/pipeline/physics_pipeline.rs6
3 files changed, 6 insertions, 8 deletions
diff --git a/examples2d/one_way_platforms2.rs b/examples2d/one_way_platforms2.rs
index 2e1788e..551eaf1 100644
--- a/examples2d/one_way_platforms2.rs
+++ b/examples2d/one_way_platforms2.rs
@@ -47,7 +47,7 @@ impl PhysicsHooks for OneWayPlatformHook {
context.update_as_oneway_platform(&allowed_local_n1, 0.1);
// Set the surface velocity of the accepted contacts.
- let surface_velocity = if context.collider_handle1 == self.platform1
+ let tangent_velocity = if context.collider_handle1 == self.platform1
|| context.collider_handle2 == self.platform2
{
-12.0
@@ -56,7 +56,7 @@ impl PhysicsHooks for OneWayPlatformHook {
};
for contact in context.solver_contacts.iter_mut() {
- contact.surface_velocity.x = surface_velocity;
+ contact.tangent_velocity.x = tangent_velocity;
}
}
}
diff --git a/examples3d/one_way_platforms3.rs b/examples3d/one_way_platforms3.rs
index ea70e69..173d03d 100644
--- a/examples3d/one_way_platforms3.rs
+++ b/examples3d/one_way_platforms3.rs
@@ -47,7 +47,7 @@ impl PhysicsHooks for OneWayPlatformHook {
context.update_as_oneway_platform(&allowed_local_n1, 0.1);
// Set the surface velocity of the accepted contacts.
- let surface_velocity = if context.collider_handle1 == self.platform1
+ let tangent_velocity = if context.collider_handle1 == self.platform1
|| context.collider_handle2 == self.platform2
{
-12.0
@@ -56,7 +56,7 @@ impl PhysicsHooks for OneWayPlatformHook {
};
for contact in context.solver_contacts.iter_mut() {
- contact.surface_velocity.z = surface_velocity;
+ contact.tangent_velocity.z = tangent_velocity;
}
}
}
diff --git a/src/pipeline/physics_pipeline.rs b/src/pipeline/physics_pipeline.rs
index e92fb08..198c4be 100644
--- a/src/pipeline/physics_pipeline.rs
+++ b/src/pipeline/physics_pipeline.rs
@@ -278,8 +278,7 @@ mod test {
&mut bodies,
&mut colliders,
&mut joints,
- None,
- None,
+ &(),
&(),
);
}
@@ -322,8 +321,7 @@ mod test {
&mut bodies,
&mut colliders,
&mut joints,
- None,
- None,
+ &(),
&(),
);
}