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-rw-r--r--examples3d-f64/debug_serialized3.rs72
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diff --git a/examples3d-f64/debug_serialized3.rs b/examples3d-f64/debug_serialized3.rs
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+use rapier3d::prelude::*;
+use rapier_testbed3d::Testbed;
+
+#[derive(serde::Deserialize)]
+struct State {
+ pub islands: IslandManager,
+ pub broad_phase: BroadPhase,
+ pub narrow_phase: NarrowPhase,
+ pub bodies: RigidBodySet,
+ pub colliders: ColliderSet,
+ pub impulse_joints: ImpulseJointSet,
+ pub multibody_joints: MultibodyJointSet,
+ pub ccd_solver: CCDSolver,
+}
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * Set up the testbed.
+ */
+ let bytes = std::fs::read("state.bin").unwrap();
+ let mut state: State = bincode::deserialize(&bytes).unwrap();
+
+ for body in state.bodies.iter_mut() {
+ dbg!(body.1.position());
+ dbg!(body.1.is_ccd_enabled());
+ dbg!(body.1.is_sleeping());
+ // dbg!(body.1);
+ body.1.clear_forces(false);
+ }
+
+ let mut to_remove = vec![];
+ for (_, co) in state.colliders.iter() {
+ if co.shape().as_ball().is_none() {
+ if let Some(parent) = co.parent() {
+ let body = &state.bodies[parent];
+ if body.is_dynamic() {
+ to_remove.push(parent);
+ }
+ }
+ }
+ }
+
+ // for h in to_remove {
+ // state.bodies.remove(
+ // h,
+ // &mut state.islands,
+ // &mut state.colliders,
+ // &mut state.impulse_joints,
+ // &mut state.multibody_joints,
+ // );
+ // }
+
+ testbed.set_world(
+ state.bodies,
+ state.colliders,
+ state.impulse_joints,
+ state.multibody_joints,
+ );
+ testbed.harness_mut().physics.islands = state.islands;
+ testbed.harness_mut().physics.broad_phase = state.broad_phase;
+ testbed.harness_mut().physics.narrow_phase = state.narrow_phase;
+ testbed.harness_mut().physics.ccd_solver = state.ccd_solver;
+ // testbed.harness_mut().physics.integration_parameters.erp = 0.0;
+ // testbed
+ // .harness_mut()
+ // .physics
+ // .integration_parameters
+ // .delassus_inv_factor = 1.0;
+
+ testbed.set_graphics_shift(vector![-541.0, -6377257.0, -61.0]);
+ testbed.look_at(point![10.0, 10.0, 10.0], point![0.0, 0.0, 0.0]);
+}