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Diffstat (limited to 'examples3d/debug_dynamic_collider_add3.rs')
-rw-r--r--examples3d/debug_dynamic_collider_add3.rs19
1 files changed, 14 insertions, 5 deletions
diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs
index 92ae209..cefe030 100644
--- a/examples3d/debug_dynamic_collider_add3.rs
+++ b/examples3d/debug_dynamic_collider_add3.rs
@@ -45,7 +45,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut extra_colliders = Vec::new();
let snapped_frame = 51;
- testbed.harness_mut().add_callback(move |physics, _, _| {
+ testbed.add_callback(move |window, graphics, physics, _, _| {
step += 1;
// Add a bigger ball collider
@@ -56,8 +56,14 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(collider, ball_handle, &mut physics.bodies);
- // TODO: need a way to access graphics & window
- // graphics.add_collider(window, new_ball_collider_handle, &physics.colliders);
+
+ if graphics.is_some() {
+ graphics.unwrap().add_collider(
+ window.unwrap(),
+ new_ball_collider_handle,
+ &physics.colliders,
+ );
+ }
extra_colliders.push(new_ball_collider_handle);
// Snap the ball velocity or restore it.
@@ -97,8 +103,11 @@ pub fn init_world(testbed: &mut Testbed) {
.colliders
.insert(coll, ground_handle, &mut physics.bodies);
- // TODO: need a way to access graphics & window
- // graphics.add_collider(window, new_ground_collider_handle, &physics.colliders);
+ //FIXME: This causes an error
+ // if graphics.is_some() {
+ // graphics.unwrap().add_collider(window.unwrap(), new_ground_collider_handle, &physics.colliders);
+ // }
+
extra_colliders.push(new_ground_collider_handle);
});