diff options
Diffstat (limited to 'examples3d/domino3.rs')
| -rw-r--r-- | examples3d/domino3.rs | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/examples3d/domino3.rs b/examples3d/domino3.rs index b619da5..7e9143f 100644 --- a/examples3d/domino3.rs +++ b/examples3d/domino3.rs @@ -1,6 +1,4 @@ -use na::{Point3, Translation3, UnitQuaternion, Vector3}; -use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier3d::geometry::{ColliderBuilder, ColliderSet}; +use rapier3d::prelude::*; use rapier_testbed3d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -18,11 +16,11 @@ pub fn init_world(testbed: &mut Testbed) { let ground_height = 0.1; let rigid_body = RigidBodyBuilder::new_static() - .translation(0.0, -ground_height, 0.0) + .translation(vector![0.0, -ground_height, 0.0]) .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * Create the cubes @@ -31,7 +29,7 @@ pub fn init_world(testbed: &mut Testbed) { let width = 1.0; let thickness = 0.1; - let colors = [Point3::new(0.7, 0.5, 0.9), Point3::new(0.6, 1.0, 0.6)]; + let colors = [[0.7, 0.5, 0.9], [0.6, 1.0, 0.6]]; let mut curr_angle = 0.0; let mut curr_rad = 10.0; @@ -50,16 +48,16 @@ pub fn init_world(testbed: &mut Testbed) { let tilt = if nudged || i == num - 1 { 0.2 } else { 0.0 }; if skip == 0 { - let rot = UnitQuaternion::new(Vector3::y() * curr_angle); - let tilt = UnitQuaternion::new(rot * Vector3::z() * tilt); + let rot = Rotation::new(Vector::y() * curr_angle); + let tilt = Rotation::new(rot * Vector::z() * tilt); let position = - Translation3::new(x * curr_rad, width * 2.0 + ground_height, z * curr_rad) + Translation::new(x * curr_rad, width * 2.0 + ground_height, z * curr_rad) * tilt * rot; let rigid_body = RigidBodyBuilder::new_dynamic().position(position).build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(thickness, width * 2.0, width).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); testbed.set_initial_body_color(handle, colors[i % 2]); } else { skip -= 1; @@ -76,5 +74,5 @@ pub fn init_world(testbed: &mut Testbed) { * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin()); + testbed.look_at(point![100.0, 100.0, 100.0], Point::origin()); } |
