diff options
Diffstat (limited to 'examples3d/locked_rotations3.rs')
| -rw-r--r-- | examples3d/locked_rotations3.rs | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/examples3d/locked_rotations3.rs b/examples3d/locked_rotations3.rs index 5e925b0..e45aefd 100644 --- a/examples3d/locked_rotations3.rs +++ b/examples3d/locked_rotations3.rs @@ -19,11 +19,9 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 5.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static() - .translation(vector![0.0, -ground_height, 0.0]) - .build(); + let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); + let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -32,10 +30,9 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_dynamic() .translation(vector![0.0, 3.0, 0.0]) .lock_translations() - .restrict_rotations(true, false, false) - .build(); + .restrict_rotations(true, false, false); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(0.2, 0.6, 2.0).build(); + let collider = ColliderBuilder::cuboid(0.2, 0.6, 2.0); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -44,12 +41,11 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_dynamic() .translation(vector![0.0, 5.0, 0.0]) .rotation(Vector::x() * 1.0) - .lock_rotations() - .build(); + .lock_rotations(); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::capsule_y(0.6, 0.4).build(); + let collider = ColliderBuilder::capsule_y(0.6, 0.4); colliders.insert_with_parent(collider, handle, &mut bodies); - let collider = ColliderBuilder::capsule_x(0.6, 0.4).build(); + let collider = ColliderBuilder::capsule_x(0.6, 0.4); colliders.insert_with_parent(collider, handle, &mut bodies); /* |
