diff options
Diffstat (limited to 'examples3d/platform3.rs')
| -rw-r--r-- | examples3d/platform3.rs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/examples3d/platform3.rs b/examples3d/platform3.rs index 786ddbf..251e0d1 100644 --- a/examples3d/platform3.rs +++ b/examples3d/platform3.rs @@ -1,6 +1,4 @@ -use na::Point3; -use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier3d::geometry::{ColliderBuilder, ColliderSet}; +use rapier3d::prelude::*; use rapier_testbed3d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -18,11 +16,11 @@ pub fn init_world(testbed: &mut Testbed) { let ground_height = 0.1; let rigid_body = RigidBodyBuilder::new_static() - .translation(0.0, -ground_height, 0.0) + .translation(vector![0.0, -ground_height, 0.0]) .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * Create the boxes @@ -43,10 +41,12 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build(); + let rigid_body = RigidBodyBuilder::new_dynamic() + .translation(vector![x, y, z]) + .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad, rad).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); } } } @@ -55,11 +55,11 @@ pub fn init_world(testbed: &mut Testbed) { * Setup a kinematic rigid body. */ let platform_body = RigidBodyBuilder::new_kinematic() - .translation(0.0, 1.5 + 0.8, -10.0 * rad) + .translation(vector![0.0, 1.5 + 0.8, -10.0 * rad]) .build(); let platform_handle = bodies.insert(platform_body); let collider = ColliderBuilder::cuboid(rad * 10.0, rad, rad * 10.0).build(); - colliders.insert(collider, platform_handle, &mut bodies); + colliders.insert_with_parent(collider, platform_handle, &mut bodies); /* * Setup a callback to control the platform. @@ -93,5 +93,5 @@ pub fn init_world(testbed: &mut Testbed) { * Run the simulation. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point3::new(-10.0, 5.0, -10.0), Point3::origin()); + testbed.look_at(point![-10.0, 5.0, -10.0], Point::origin()); } |
