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-rw-r--r--examples3d/stress_joint_revolute3.rs89
1 files changed, 0 insertions, 89 deletions
diff --git a/examples3d/stress_joint_revolute3.rs b/examples3d/stress_joint_revolute3.rs
deleted file mode 100644
index 040fc3e..0000000
--- a/examples3d/stress_joint_revolute3.rs
+++ /dev/null
@@ -1,89 +0,0 @@
-use na::{Isometry3, Point3, Vector3};
-use rapier3d::dynamics::{JointSet, RevoluteJoint, RigidBodyBuilder, RigidBodySet};
-use rapier3d::geometry::{ColliderBuilder, ColliderSet};
-use rapier_testbed3d::Testbed;
-
-pub fn init_world(testbed: &mut Testbed) {
- /*
- * World
- */
- let mut bodies = RigidBodySet::new();
- let mut colliders = ColliderSet::new();
- let mut joints = JointSet::new();
-
- let rad = 0.4;
- let num = 10;
- let shift = 2.0;
-
- for l in 0..4 {
- let y = l as f32 * shift * (num as f32) * 3.0;
-
- for j in 0..50 {
- let x = j as f32 * shift * 4.0;
-
- let ground = RigidBodyBuilder::new_static()
- .translation(x, y, 0.0)
- .build();
- let mut curr_parent = bodies.insert(ground);
- let collider = ColliderBuilder::cuboid(rad, rad, rad).build();
- colliders.insert(collider, curr_parent, &mut bodies);
-
- for i in 0..num {
- // Create four bodies.
- let z = i as f32 * shift * 2.0 + shift;
- let positions = [
- Isometry3::translation(x, y, z),
- Isometry3::translation(x + shift, y, z),
- Isometry3::translation(x + shift, y, z + shift),
- Isometry3::translation(x, y, z + shift),
- ];
-
- let mut handles = [curr_parent; 4];
- for k in 0..4 {
- let density = 1.0;
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .position(positions[k])
- .build();
- handles[k] = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad, rad)
- .density(density)
- .build();
- colliders.insert(collider, handles[k], &mut bodies);
- }
-
- // Setup four joints.
- let o = Point3::origin();
- let x = Vector3::x_axis();
- let z = Vector3::z_axis();
-
- let revs = [
- RevoluteJoint::new(o, z, Point3::new(0.0, 0.0, -shift), z),
- RevoluteJoint::new(o, x, Point3::new(-shift, 0.0, 0.0), x),
- RevoluteJoint::new(o, z, Point3::new(0.0, 0.0, -shift), z),
- RevoluteJoint::new(o, x, Point3::new(shift, 0.0, 0.0), x),
- ];
-
- joints.insert(&mut bodies, curr_parent, handles[0], revs[0]);
- joints.insert(&mut bodies, handles[0], handles[1], revs[1]);
- joints.insert(&mut bodies, handles[1], handles[2], revs[2]);
- joints.insert(&mut bodies, handles[2], handles[3], revs[3]);
-
- curr_parent = handles[3];
- }
- }
- }
-
- /*
- * Set up the testbed.
- */
- testbed.set_world(bodies, colliders, joints);
- testbed.look_at(
- Point3::new(478.0, 83.0, 228.0),
- Point3::new(134.0, 83.0, -116.0),
- );
-}
-
-fn main() {
- let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
- testbed.run()
-}