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-rw-r--r--src/dynamics/rigid_body.rs33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs
index 417ce34..6b897a6 100644
--- a/src/dynamics/rigid_body.rs
+++ b/src/dynamics/rigid_body.rs
@@ -344,6 +344,7 @@ pub struct RigidBodyBuilder {
linvel: Vector<f32>,
angvel: AngVector<f32>,
body_status: BodyStatus,
+ mass_properties: MassProperties,
can_sleep: bool,
user_data: u128,
}
@@ -356,6 +357,7 @@ impl RigidBodyBuilder {
linvel: Vector::zeros(),
angvel: na::zero(),
body_status,
+ mass_properties: MassProperties::zero(),
can_sleep: true,
user_data: 0,
}
@@ -411,6 +413,36 @@ impl RigidBodyBuilder {
self
}
+ /// Sets the mass properties of the rigid-body being built.
+ ///
+ /// Note that the final mass properties of the rigid-bodies depends
+ /// on the initial mass-properties of the rigid-body (set by this method)
+ /// to which is added the contributions of all the colliders with non-zero density
+ /// attached to this rigid-body.
+ ///
+ /// Therefore, if you want your provided mass properties to be the final
+ /// mass properties of your rigid-body, don't attach colliders to it, or
+ /// only attach colliders with densities equal to zero.
+ pub fn mass_properties(mut self, props: MassProperties) -> Self {
+ self.mass_properties = props;
+ self
+ }
+
+ /// Sets the mass of the rigid-body being built.
+ ///
+ /// Note that the final mass of the rigid-bodies depends
+ /// on the initial mass of the rigid-body (set by this method)
+ /// to which is added the contributions of all the colliders with non-zero density
+ /// attached to this rigid-body.
+ ///
+ /// Therefore, if you want your provided mass to be the final
+ /// mass of your rigid-body, don't attach colliders to it, or
+ /// only attach colliders with densities equal to zero.
+ pub fn mass(mut self, mass: f32) -> Self {
+ self.mass_properties.inv_mass = crate::utils::inv(mass);
+ self
+ }
+
/// Sets the initial linear velocity of the rigid-body to be created.
#[cfg(feature = "dim2")]
pub fn linvel(mut self, x: f32, y: f32) -> Self {
@@ -446,6 +478,7 @@ impl RigidBodyBuilder {
rb.angvel = self.angvel;
rb.body_status = self.body_status;
rb.user_data = self.user_data;
+ rb.mass_properties = self.mass_properties;
if !self.can_sleep {
rb.activation.threshold = -1.0;