diff options
Diffstat (limited to 'src/dynamics/rigid_body.rs')
| -rw-r--r-- | src/dynamics/rigid_body.rs | 26 |
1 files changed, 24 insertions, 2 deletions
diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs index 584dc96..a2fcacc 100644 --- a/src/dynamics/rigid_body.rs +++ b/src/dynamics/rigid_body.rs @@ -1,5 +1,5 @@ use crate::dynamics::MassProperties; -use crate::geometry::{ColliderHandle, InteractionGraph, RigidBodyGraphIndex}; +use crate::geometry::{Collider, ColliderHandle, InteractionGraph, RigidBodyGraphIndex}; use crate::math::{AngVector, AngularInertia, Isometry, Point, Rotation, Translation, Vector}; use crate::utils::{WCross, WDot}; use num::Zero; @@ -137,6 +137,28 @@ impl RigidBody { crate::utils::inv(self.mass_properties.inv_mass) } + /// Adds a collider to this rigid-body. + pub(crate) fn add_collider_internal(&mut self, handle: ColliderHandle, coll: &Collider) { + let mass_properties = coll + .mass_properties() + .transform_by(coll.position_wrt_parent()); + self.colliders.push(handle); + self.mass_properties += mass_properties; + self.update_world_mass_properties(); + } + + /// Removes a collider from this rigid-body. + pub(crate) fn remove_collider_internal(&mut self, handle: ColliderHandle, coll: &Collider) { + if let Some(i) = self.colliders.iter().position(|e| *e == handle) { + self.colliders.swap_remove(i); + let mass_properties = coll + .mass_properties() + .transform_by(coll.position_wrt_parent()); + self.mass_properties -= mass_properties; + self.update_world_mass_properties(); + } + } + /// Put this rigid body to sleep. /// /// A sleeping body no longer moves and is no longer simulated by the physics engine unless @@ -171,7 +193,7 @@ impl RigidBody { } fn integrate_velocity(&self, dt: f32) -> Isometry<f32> { - let com = &self.position * self.mass_properties.local_com; // FIXME: use non-origin center of masses. + let com = &self.position * self.mass_properties.local_com; let shift = Translation::from(com.coords); shift * Isometry::new(self.linvel * dt, self.angvel * dt) * shift.inverse() } |
