diff options
Diffstat (limited to 'src/dynamics/solver/position_ground_constraint_wide.rs')
| -rw-r--r-- | src/dynamics/solver/position_ground_constraint_wide.rs | 154 |
1 files changed, 40 insertions, 114 deletions
diff --git a/src/dynamics/solver/position_ground_constraint_wide.rs b/src/dynamics/solver/position_ground_constraint_wide.rs index e423c0a..f52b3f4 100644 --- a/src/dynamics/solver/position_ground_constraint_wide.rs +++ b/src/dynamics/solver/position_ground_constraint_wide.rs @@ -1,26 +1,26 @@ use super::AnyPositionConstraint; use crate::dynamics::{IntegrationParameters, RigidBodySet}; -use crate::geometry::{ContactManifold, KinematicsCategory}; +use crate::geometry::ContactManifold; use crate::math::{ - AngularInertia, Isometry, Point, Rotation, SimdFloat, Translation, Vector, MAX_MANIFOLD_POINTS, - SIMD_WIDTH, + AngularInertia, Isometry, Point, Real, Rotation, SimdReal, Translation, Vector, + MAX_MANIFOLD_POINTS, SIMD_WIDTH, }; use crate::utils::{WAngularInertia, WCross, WDot}; use num::Zero; -use simba::simd::{SimdBool as _, SimdComplexField, SimdPartialOrd, SimdValue}; +use simba::simd::{SimdBool as _, SimdPartialOrd, SimdValue}; pub(crate) struct WPositionGroundConstraint { pub rb2: [usize; SIMD_WIDTH], // NOTE: the points are relative to the center of masses. - pub p1: [Point<SimdFloat>; MAX_MANIFOLD_POINTS], - pub local_p2: [Point<SimdFloat>; MAX_MANIFOLD_POINTS], - pub n1: Vector<SimdFloat>, - pub radius: SimdFloat, - pub im2: SimdFloat, - pub ii2: AngularInertia<SimdFloat>, - pub erp: SimdFloat, - pub max_linear_correction: SimdFloat, + pub p1: [Point<SimdReal>; MAX_MANIFOLD_POINTS], + pub local_p2: [Point<SimdReal>; MAX_MANIFOLD_POINTS], + pub dists: [SimdReal; MAX_MANIFOLD_POINTS], + pub n1: Vector<SimdReal>, + pub im2: SimdReal, + pub ii2: AngularInertia<SimdReal>, + pub erp: SimdReal, + pub max_linear_correction: SimdReal, pub num_contacts: u8, } @@ -32,8 +32,10 @@ impl WPositionGroundConstraint { out_constraints: &mut Vec<AnyPositionConstraint>, push: bool, ) { - let mut rbs1 = array![|ii| bodies.get(manifolds[ii].body_pair.body1).unwrap(); SIMD_WIDTH]; - let mut rbs2 = array![|ii| bodies.get(manifolds[ii].body_pair.body2).unwrap(); SIMD_WIDTH]; + let mut rbs1 = + array![|ii| bodies.get(manifolds[ii].data.body_pair.body1).unwrap(); SIMD_WIDTH]; + let mut rbs2 = + array![|ii| bodies.get(manifolds[ii].data.body_pair.body2).unwrap(); SIMD_WIDTH]; let mut flipped = [false; SIMD_WIDTH]; for ii in 0..SIMD_WIDTH { @@ -43,38 +45,22 @@ impl WPositionGroundConstraint { } } - let im2 = SimdFloat::from(array![|ii| rbs2[ii].mass_properties.inv_mass; SIMD_WIDTH]); - let sqrt_ii2: AngularInertia<SimdFloat> = - AngularInertia::from(array![|ii| rbs2[ii].world_inv_inertia_sqrt; SIMD_WIDTH]); - - let local_n1 = Vector::from( - array![|ii| if flipped[ii] { manifolds[ii].local_n2 } else { manifolds[ii].local_n1 }; SIMD_WIDTH], - ); - let local_n2 = Vector::from( - array![|ii| if flipped[ii] { manifolds[ii].local_n1 } else { manifolds[ii].local_n2 }; SIMD_WIDTH], + let im2 = SimdReal::from(array![|ii| rbs2[ii].effective_inv_mass; SIMD_WIDTH]); + let sqrt_ii2: AngularInertia<SimdReal> = AngularInertia::from( + array![|ii| rbs2[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH], ); - let delta1 = Isometry::from( - array![|ii| if flipped[ii] { manifolds[ii].delta2 } else { manifolds[ii].delta1 }; SIMD_WIDTH], - ); - let delta2 = Isometry::from( - array![|ii| if flipped[ii] { manifolds[ii].delta1 } else { manifolds[ii].delta2 }; SIMD_WIDTH], + let n1 = Vector::from( + array![|ii| if flipped[ii] { -manifolds[ii].data.normal } else { manifolds[ii].data.normal }; SIMD_WIDTH], ); - let radius1 = SimdFloat::from(array![|ii| manifolds[ii].kinematics.radius1; SIMD_WIDTH]); - let radius2 = SimdFloat::from(array![|ii| manifolds[ii].kinematics.radius2; SIMD_WIDTH]); - - let coll_pos1 = - delta1 * Isometry::from(array![|ii| rbs1[ii].predicted_position; SIMD_WIDTH]); - + let pos2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]); let rb2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH]; - let radius = radius1 + radius2 /*- SimdFloat::splat(params.allowed_linear_error)*/; + let num_active_contacts = manifolds[0].data.num_active_contacts(); - let n1 = coll_pos1 * local_n1; - - for l in (0..manifolds[0].num_active_contacts()).step_by(MAX_MANIFOLD_POINTS) { - let manifold_points = array![|ii| &manifolds[ii].active_contacts()[l..]; SIMD_WIDTH]; + for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) { + let manifold_points = array![|ii| &manifolds[ii].data.solver_contacts[l..]; SIMD_WIDTH]; let num_points = manifold_points[0].len().min(MAX_MANIFOLD_POINTS); let mut constraint = WPositionGroundConstraint { @@ -82,99 +68,39 @@ impl WPositionGroundConstraint { p1: [Point::origin(); MAX_MANIFOLD_POINTS], local_p2: [Point::origin(); MAX_MANIFOLD_POINTS], n1, - radius, + dists: [SimdReal::zero(); MAX_MANIFOLD_POINTS], im2, ii2: sqrt_ii2.squared(), - erp: SimdFloat::splat(params.erp), - max_linear_correction: SimdFloat::splat(params.max_linear_correction), + erp: SimdReal::splat(params.erp), + max_linear_correction: SimdReal::splat(params.max_linear_correction), num_contacts: num_points as u8, }; for i in 0..num_points { - let local_p1 = Point::from( - array![|ii| if flipped[ii] { manifold_points[ii][i].local_p2 } else { manifold_points[ii][i].local_p1 }; SIMD_WIDTH], - ); - let local_p2 = Point::from( - array![|ii| if flipped[ii] { manifold_points[ii][i].local_p1 } else { manifold_points[ii][i].local_p2 }; SIMD_WIDTH], - ); - - constraint.p1[i] = coll_pos1 * local_p1 - n1 * radius1; - constraint.local_p2[i] = delta2 * (local_p2 - local_n2 * radius2); + let point = Point::from(array![|ii| manifold_points[ii][i].point; SIMD_WIDTH]); + let dist = SimdReal::from(array![|ii| manifold_points[ii][i].dist; SIMD_WIDTH]); + constraint.p1[i] = point; + constraint.local_p2[i] = pos2.inverse_transform_point(&point); + constraint.dists[i] = dist; } if push { - if manifolds[0].kinematics.category == KinematicsCategory::PointPoint { - out_constraints - .push(AnyPositionConstraint::GroupedPointPointGround(constraint)); - } else { - out_constraints - .push(AnyPositionConstraint::GroupedPlanePointGround(constraint)); - } + out_constraints.push(AnyPositionConstraint::GroupedGround(constraint)); } else { - if manifolds[0].kinematics.category == KinematicsCategory::PointPoint { - out_constraints[manifolds[0].constraint_index + l / MAX_MANIFOLD_POINTS] = - AnyPositionConstraint::GroupedPointPointGround(constraint); - } else { - out_constraints[manifolds[0].constraint_index + l / MAX_MANIFOLD_POINTS] = - AnyPositionConstraint::GroupedPlanePointGround(constraint); - } + out_constraints[manifolds[0].data.constraint_index + l / MAX_MANIFOLD_POINTS] = + AnyPositionConstraint::GroupedGround(constraint); } } } - pub fn solve_point_point( - &self, - params: &IntegrationParameters, - positions: &mut [Isometry<f32>], - ) { - // FIXME: can we avoid most of the multiplications by pos1/pos2? - // Compute jacobians. - let mut pos2 = Isometry::from(array![|ii| positions[self.rb2[ii]]; SIMD_WIDTH]); - let allowed_err = SimdFloat::splat(params.allowed_linear_error); - let target_dist = self.radius - allowed_err; - - for k in 0..self.num_contacts as usize { - let p1 = self.p1[k]; - let p2 = pos2 * self.local_p2[k]; - let dpos = p2 - p1; - let sqdist = dpos.norm_squared(); - - if sqdist.simd_lt(target_dist * target_dist).any() { - let dist = sqdist.simd_sqrt(); - let n = dpos / dist; - let err = ((dist - target_dist) * self.erp) - .simd_clamp(-self.max_linear_correction, SimdFloat::zero()); - let dp2 = p2.coords - pos2.translation.vector; - let gcross2 = -dp2.gcross(n); - let ii_gcross2 = self.ii2.transform_vector(gcross2); - - // Compute impulse. - let inv_r = self.im2 + gcross2.gdot(ii_gcross2); - let impulse = err / inv_r; - - // Apply impulse. - pos2.translation = Translation::from(n * (-impulse * self.im2)) * pos2.translation; - pos2.rotation = Rotation::new(ii_gcross2 * impulse) * pos2.rotation; - } - } - - for ii in 0..SIMD_WIDTH { - positions[self.rb2[ii]] = pos2.extract(ii); - } - } - - pub fn solve_plane_point( - &self, - params: &IntegrationParameters, - positions: &mut [Isometry<f32>], - ) { + pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<Real>]) { // FIXME: can we avoid most of the multiplications by pos1/pos2? // Compute jacobians. let mut pos2 = Isometry::from(array![|ii| positions[self.rb2[ii]]; SIMD_WIDTH]); - let allowed_err = SimdFloat::splat(params.allowed_linear_error); - let target_dist = self.radius - allowed_err; + let allowed_err = SimdReal::splat(params.allowed_linear_error); for k in 0..self.num_contacts as usize { + let target_dist = -self.dists[k] - allowed_err; let n1 = self.n1; let p1 = self.p1[k]; let p2 = pos2 * self.local_p2[k]; @@ -184,7 +110,7 @@ impl WPositionGroundConstraint { // NOTE: this condition does not seem to be useful perfomancewise? if dist.simd_lt(target_dist).any() { let err = ((dist - target_dist) * self.erp) - .simd_clamp(-self.max_linear_correction, SimdFloat::zero()); + .simd_clamp(-self.max_linear_correction, SimdReal::zero()); let dp2 = p2.coords - pos2.translation.vector; let gcross2 = -dp2.gcross(n1); |
