aboutsummaryrefslogtreecommitdiff
path: root/src/dynamics/solver/velocity_constraint.rs
diff options
context:
space:
mode:
Diffstat (limited to 'src/dynamics/solver/velocity_constraint.rs')
-rw-r--r--src/dynamics/solver/velocity_constraint.rs232
1 files changed, 103 insertions, 129 deletions
diff --git a/src/dynamics/solver/velocity_constraint.rs b/src/dynamics/solver/velocity_constraint.rs
index 243d7d7..643facb 100644
--- a/src/dynamics/solver/velocity_constraint.rs
+++ b/src/dynamics/solver/velocity_constraint.rs
@@ -1,12 +1,12 @@
-use super::DeltaVel;
use crate::dynamics::solver::VelocityGroundConstraint;
#[cfg(feature = "simd-is-enabled")]
use crate::dynamics::solver::{WVelocityConstraint, WVelocityGroundConstraint};
use crate::dynamics::{IntegrationParameters, RigidBodySet};
use crate::geometry::{ContactManifold, ContactManifoldIndex};
-use crate::math::{AngVector, Real, Vector, DIM, MAX_MANIFOLD_POINTS};
+use crate::math::{Real, Vector, DIM, MAX_MANIFOLD_POINTS};
use crate::utils::{WAngularInertia, WBasis, WCross, WDot};
-use simba::simd::SimdPartialOrd;
+
+use super::{DeltaVel, VelocityConstraintElement, VelocityConstraintNormalPart};
//#[repr(align(64))]
#[derive(Copy, Clone, Debug)]
@@ -78,46 +78,12 @@ impl AnyVelocityConstraint {
}
#[derive(Copy, Clone, Debug)]
-pub(crate) struct VelocityConstraintElementPart {
- pub gcross1: AngVector<Real>,
- pub gcross2: AngVector<Real>,
- pub rhs: Real,
- pub impulse: Real,
- pub r: Real,
-}
-
-#[cfg(not(target_arch = "wasm32"))]
-impl VelocityConstraintElementPart {
- fn zero() -> Self {
- Self {
- gcross1: na::zero(),
- gcross2: na::zero(),
- rhs: 0.0,
- impulse: 0.0,
- r: 0.0,
- }
- }
-}
-
-#[derive(Copy, Clone, Debug)]
-pub(crate) struct VelocityConstraintElement {
- pub normal_part: VelocityConstraintElementPart,
- pub tangent_part: [VelocityConstraintElementPart; DIM - 1],
-}
-
-#[cfg(not(target_arch = "wasm32"))]
-impl VelocityConstraintElement {
- pub fn zero() -> Self {
- Self {
- normal_part: VelocityConstraintElementPart::zero(),
- tangent_part: [VelocityConstraintElementPart::zero(); DIM - 1],
- }
- }
-}
-
-#[derive(Copy, Clone, Debug)]
pub(crate) struct VelocityConstraint {
pub dir1: Vector<Real>, // Non-penetration force direction for the first body.
+ #[cfg(feature = "dim3")]
+ pub tangent1: Vector<Real>, // One of the friction force directions.
+ #[cfg(feature = "dim3")]
+ pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
pub im1: Real,
pub im2: Real,
pub limit: Real,
@@ -126,7 +92,7 @@ pub(crate) struct VelocityConstraint {
pub manifold_id: ContactManifoldIndex,
pub manifold_contact_id: [u8; MAX_MANIFOLD_POINTS],
pub num_contacts: u8,
- pub elements: [VelocityConstraintElement; MAX_MANIFOLD_POINTS],
+ pub elements: [VelocityConstraintElement<Real>; MAX_MANIFOLD_POINTS],
}
impl VelocityConstraint {
@@ -156,6 +122,12 @@ impl VelocityConstraint {
let force_dir1 = -manifold.data.normal;
let warmstart_coeff = manifold.data.warmstart_multiplier * params.warmstart_coeff;
+ #[cfg(feature = "dim2")]
+ let tangents1 = force_dir1.orthonormal_basis();
+ #[cfg(feature = "dim3")]
+ let (tangents1, tangent_rot1) =
+ super::compute_tangent_contact_directions(&force_dir1, &rb1.linvel, &rb2.linvel);
+
for (_l, manifold_points) in manifold
.data
.solver_contacts
@@ -165,6 +137,10 @@ impl VelocityConstraint {
#[cfg(not(target_arch = "wasm32"))]
let mut constraint = VelocityConstraint {
dir1: force_dir1,
+ #[cfg(feature = "dim3")]
+ tangent1: tangents1[0],
+ #[cfg(feature = "dim3")]
+ tangent_rot1,
elements: [VelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
im1: rb1.effective_inv_mass,
im2: rb2.effective_inv_mass,
@@ -203,7 +179,7 @@ impl VelocityConstraint {
.as_nongrouped_mut()
.unwrap()
} else {
- unreachable!(); // We don't have parallelization on WASM yet, so this is unreachable.
+ unreachable!(); // We don't have parallelization on WASM yet, so this is unreachable.
};
#[cfg(target_arch = "wasm32")]
@@ -254,7 +230,7 @@ impl VelocityConstraint {
rhs *= is_bouncy + is_resting * params.velocity_solve_fraction;
rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
- constraint.elements[k].normal_part = VelocityConstraintElementPart {
+ constraint.elements[k].normal_part = VelocityConstraintNormalPart {
gcross1,
gcross2,
rhs,
@@ -265,7 +241,12 @@ impl VelocityConstraint {
// Tangent parts.
{
- let tangents1 = force_dir1.orthonormal_basis();
+ #[cfg(feature = "dim3")]
+ let impulse =
+ tangent_rot1 * manifold_points[k].data.tangent_impulse * warmstart_coeff;
+ #[cfg(feature = "dim2")]
+ let impulse = [manifold_points[k].data.tangent_impulse * warmstart_coeff];
+ constraint.elements[k].tangent_part.impulse = impulse;
for j in 0..DIM - 1 {
let gcross1 = rb1
@@ -281,18 +262,11 @@ impl VelocityConstraint {
+ gcross2.gdot(gcross2));
let rhs =
(vel1 - vel2 + manifold_point.tangent_velocity).dot(&tangents1[j]);
- #[cfg(feature = "dim2")]
- let impulse = manifold_point.data.tangent_impulse * warmstart_coeff;
- #[cfg(feature = "dim3")]
- let impulse = manifold_point.data.tangent_impulse[j] * warmstart_coeff;
-
- constraint.elements[k].tangent_part[j] = VelocityConstraintElementPart {
- gcross1,
- gcross2,
- rhs,
- impulse,
- r,
- };
+
+ constraint.elements[k].tangent_part.gcross1[j] = gcross1;
+ constraint.elements[k].tangent_part.gcross2[j] = gcross2;
+ constraint.elements[k].tangent_part.rhs[j] = rhs;
+ constraint.elements[k].tangent_part.r[j] = r;
}
}
}
@@ -311,79 +285,36 @@ impl VelocityConstraint {
let mut mj_lambda1 = DeltaVel::zero();
let mut mj_lambda2 = DeltaVel::zero();
- for i in 0..self.num_contacts as usize {
- let elt = &self.elements[i].normal_part;
- mj_lambda1.linear += self.dir1 * (self.im1 * elt.impulse);
- mj_lambda1.angular += elt.gcross1 * elt.impulse;
-
- mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
- mj_lambda2.angular += elt.gcross2 * elt.impulse;
-
- // FIXME: move this out of the for loop?
- let tangents1 = self.dir1.orthonormal_basis();
-
- for j in 0..DIM - 1 {
- let elt = &self.elements[i].tangent_part[j];
- mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse);
- mj_lambda1.angular += elt.gcross1 * elt.impulse;
-
- mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse);
- mj_lambda2.angular += elt.gcross2 * elt.impulse;
- }
- }
-
- mj_lambdas[self.mj_lambda1 as usize].linear += mj_lambda1.linear;
- mj_lambdas[self.mj_lambda1 as usize].angular += mj_lambda1.angular;
- mj_lambdas[self.mj_lambda2 as usize].linear += mj_lambda2.linear;
- mj_lambdas[self.mj_lambda2 as usize].angular += mj_lambda2.angular;
+ VelocityConstraintElement::warmstart_group(
+ &self.elements[..self.num_contacts as usize],
+ &self.dir1,
+ #[cfg(feature = "dim3")]
+ &self.tangent1,
+ self.im1,
+ self.im2,
+ &mut mj_lambda1,
+ &mut mj_lambda2,
+ );
+
+ mj_lambdas[self.mj_lambda1 as usize] += mj_lambda1;
+ mj_lambdas[self.mj_lambda2 as usize] += mj_lambda2;
}
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
let mut mj_lambda1 = mj_lambdas[self.mj_lambda1 as usize];
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
- // Solve friction.
- for i in 0..self.num_contacts as usize {
- let tangents1 = self.dir1.orthonormal_basis();
-
- for j in 0..DIM - 1 {
- let normal_elt = &self.elements[i].normal_part;
- let elt = &mut self.elements[i].tangent_part[j];
- let dimpulse = tangents1[j].dot(&mj_lambda1.linear)
- + elt.gcross1.gdot(mj_lambda1.angular)
- - tangents1[j].dot(&mj_lambda2.linear)
- + elt.gcross2.gdot(mj_lambda2.angular)
- + elt.rhs;
- let limit = self.limit * normal_elt.impulse;
- let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit);
- let dlambda = new_impulse - elt.impulse;
- elt.impulse = new_impulse;
-
- mj_lambda1.linear += tangents1[j] * (self.im1 * dlambda);
- mj_lambda1.angular += elt.gcross1 * dlambda;
-
- mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda);
- mj_lambda2.angular += elt.gcross2 * dlambda;
- }
- }
-
- // Solve non-penetration.
- for i in 0..self.num_contacts as usize {
- let elt = &mut self.elements[i].normal_part;
- let dimpulse = self.dir1.dot(&mj_lambda1.linear) + elt.gcross1.gdot(mj_lambda1.angular)
- - self.dir1.dot(&mj_lambda2.linear)
- + elt.gcross2.gdot(mj_lambda2.angular)
- + elt.rhs;
- let new_impulse = (elt.impulse - elt.r * dimpulse).max(0.0);
- let dlambda = new_impulse - elt.impulse;
- elt.impulse = new_impulse;
-
- mj_lambda1.linear += self.dir1 * (self.im1 * dlambda);
- mj_lambda1.angular += elt.gcross1 * dlambda;
-
- mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda);
- mj_lambda2.angular += elt.gcross2 * dlambda;
- }
+ VelocityConstraintElement::solve_group(
+ &mut self.elements[..self.num_contacts as usize],
+ &self.dir1,
+ #[cfg(feature = "dim3")]
+ &self.tangent1,
+ self.im1,
+ self.im2,
+ self.limit,
+ &mut mj_lambda1,
+ &mut mj_lambda2,
+ );
mj_lambdas[self.mj_lambda1 as usize] = mj_lambda1;
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
@@ -398,15 +329,58 @@ impl VelocityConstraint {
active_contact.data.impulse = self.elements[k].normal_part.impulse;
#[cfg(feature = "dim2")]
{
- active_contact.data.tangent_impulse = self.elements[k].tangent_part[0].impulse;
+ active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse[0];
}
#[cfg(feature = "dim3")]
{
- active_contact.data.tangent_impulse = [
- self.elements[k].tangent_part[0].impulse,
- self.elements[k].tangent_part[1].impulse,
- ];
+ active_contact.data.tangent_impulse = self
+ .tangent_rot1
+ .inverse_transform_vector(&self.elements[k].tangent_part.impulse);
}
}
}
}
+
+#[inline(always)]
+#[cfg(feature = "dim3")]
+pub(crate) fn compute_tangent_contact_directions<N>(
+ force_dir1: &Vector<N>,
+ linvel1: &Vector<N>,
+ linvel2: &Vector<N>,
+) -> ([Vector<N>; DIM - 1], na::UnitComplex<N>)
+where
+ N: na::SimdRealField,
+ N::Element: na::RealField,
+ Vector<N>: WBasis,
+{
+ use na::SimdValue;
+
+ // Compute the tangent direction. Pick the direction of
+ // the linear relative velocity, if it is not too small.
+ // Otherwise use a fallback direction.
+ let relative_linvel = linvel1 - linvel2;
+ let mut tangent_relative_linvel =
+ relative_linvel - force_dir1 * (force_dir1.dot(&relative_linvel));
+ let tangent_linvel_norm = tangent_relative_linvel.normalize_mut();
+ let threshold: N::Element = na::convert(1.0e-4);
+ let use_fallback = tangent_linvel_norm.simd_lt(N::splat(threshold));
+ let tangent_fallback = force_dir1.orthonormal_vector();
+
+ let tangent1 = tangent_fallback.select(use_fallback, tangent_relative_linvel);
+ let bitangent1 = force_dir1.cross(&tangent1);
+
+ // Rotation such that: rot * tangent_fallback = tangent1
+ // (when projected in the tangent plane.) This is needed to ensure the
+ // warmstart impulse has the correct orientation. Indeed, at frame n + 1,
+ // we need to reapply the same impulse as we did in frame n. However the
+ // basis on which the tangent impulse is expresses may change at each frame
+ // (because the the relative linvel may change direction at each frame).
+ // So we need this rotation to:
+ // - Project the impulse back to the "reference" basis at after friction is resolved.
+ // - Project the old impulse on the new basis before the friction is resolved.
+ let rot = na::UnitComplex::new_unchecked(na::Complex::new(
+ tangent1.dot(&tangent_fallback),
+ bitangent1.dot(&tangent_fallback),
+ ));
+ ([tangent1, bitangent1], rot)
+}