diff options
Diffstat (limited to 'src/dynamics/solver/velocity_constraint.rs')
| -rw-r--r-- | src/dynamics/solver/velocity_constraint.rs | 232 |
1 files changed, 103 insertions, 129 deletions
diff --git a/src/dynamics/solver/velocity_constraint.rs b/src/dynamics/solver/velocity_constraint.rs index 243d7d7..643facb 100644 --- a/src/dynamics/solver/velocity_constraint.rs +++ b/src/dynamics/solver/velocity_constraint.rs @@ -1,12 +1,12 @@ -use super::DeltaVel; use crate::dynamics::solver::VelocityGroundConstraint; #[cfg(feature = "simd-is-enabled")] use crate::dynamics::solver::{WVelocityConstraint, WVelocityGroundConstraint}; use crate::dynamics::{IntegrationParameters, RigidBodySet}; use crate::geometry::{ContactManifold, ContactManifoldIndex}; -use crate::math::{AngVector, Real, Vector, DIM, MAX_MANIFOLD_POINTS}; +use crate::math::{Real, Vector, DIM, MAX_MANIFOLD_POINTS}; use crate::utils::{WAngularInertia, WBasis, WCross, WDot}; -use simba::simd::SimdPartialOrd; + +use super::{DeltaVel, VelocityConstraintElement, VelocityConstraintNormalPart}; //#[repr(align(64))] #[derive(Copy, Clone, Debug)] @@ -78,46 +78,12 @@ impl AnyVelocityConstraint { } #[derive(Copy, Clone, Debug)] -pub(crate) struct VelocityConstraintElementPart { - pub gcross1: AngVector<Real>, - pub gcross2: AngVector<Real>, - pub rhs: Real, - pub impulse: Real, - pub r: Real, -} - -#[cfg(not(target_arch = "wasm32"))] -impl VelocityConstraintElementPart { - fn zero() -> Self { - Self { - gcross1: na::zero(), - gcross2: na::zero(), - rhs: 0.0, - impulse: 0.0, - r: 0.0, - } - } -} - -#[derive(Copy, Clone, Debug)] -pub(crate) struct VelocityConstraintElement { - pub normal_part: VelocityConstraintElementPart, - pub tangent_part: [VelocityConstraintElementPart; DIM - 1], -} - -#[cfg(not(target_arch = "wasm32"))] -impl VelocityConstraintElement { - pub fn zero() -> Self { - Self { - normal_part: VelocityConstraintElementPart::zero(), - tangent_part: [VelocityConstraintElementPart::zero(); DIM - 1], - } - } -} - -#[derive(Copy, Clone, Debug)] pub(crate) struct VelocityConstraint { pub dir1: Vector<Real>, // Non-penetration force direction for the first body. + #[cfg(feature = "dim3")] + pub tangent1: Vector<Real>, // One of the friction force directions. + #[cfg(feature = "dim3")] + pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis. pub im1: Real, pub im2: Real, pub limit: Real, @@ -126,7 +92,7 @@ pub(crate) struct VelocityConstraint { pub manifold_id: ContactManifoldIndex, pub manifold_contact_id: [u8; MAX_MANIFOLD_POINTS], pub num_contacts: u8, - pub elements: [VelocityConstraintElement; MAX_MANIFOLD_POINTS], + pub elements: [VelocityConstraintElement<Real>; MAX_MANIFOLD_POINTS], } impl VelocityConstraint { @@ -156,6 +122,12 @@ impl VelocityConstraint { let force_dir1 = -manifold.data.normal; let warmstart_coeff = manifold.data.warmstart_multiplier * params.warmstart_coeff; + #[cfg(feature = "dim2")] + let tangents1 = force_dir1.orthonormal_basis(); + #[cfg(feature = "dim3")] + let (tangents1, tangent_rot1) = + super::compute_tangent_contact_directions(&force_dir1, &rb1.linvel, &rb2.linvel); + for (_l, manifold_points) in manifold .data .solver_contacts @@ -165,6 +137,10 @@ impl VelocityConstraint { #[cfg(not(target_arch = "wasm32"))] let mut constraint = VelocityConstraint { dir1: force_dir1, + #[cfg(feature = "dim3")] + tangent1: tangents1[0], + #[cfg(feature = "dim3")] + tangent_rot1, elements: [VelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS], im1: rb1.effective_inv_mass, im2: rb2.effective_inv_mass, @@ -203,7 +179,7 @@ impl VelocityConstraint { .as_nongrouped_mut() .unwrap() } else { - unreachable!(); // We don't have parallelization on WASMÂ yet, so this is unreachable. + unreachable!(); // We don't have parallelization on WASM yet, so this is unreachable. }; #[cfg(target_arch = "wasm32")] @@ -254,7 +230,7 @@ impl VelocityConstraint { rhs *= is_bouncy + is_resting * params.velocity_solve_fraction; rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0); - constraint.elements[k].normal_part = VelocityConstraintElementPart { + constraint.elements[k].normal_part = VelocityConstraintNormalPart { gcross1, gcross2, rhs, @@ -265,7 +241,12 @@ impl VelocityConstraint { // Tangent parts. { - let tangents1 = force_dir1.orthonormal_basis(); + #[cfg(feature = "dim3")] + let impulse = + tangent_rot1 * manifold_points[k].data.tangent_impulse * warmstart_coeff; + #[cfg(feature = "dim2")] + let impulse = [manifold_points[k].data.tangent_impulse * warmstart_coeff]; + constraint.elements[k].tangent_part.impulse = impulse; for j in 0..DIM - 1 { let gcross1 = rb1 @@ -281,18 +262,11 @@ impl VelocityConstraint { + gcross2.gdot(gcross2)); let rhs = (vel1 - vel2 + manifold_point.tangent_velocity).dot(&tangents1[j]); - #[cfg(feature = "dim2")] - let impulse = manifold_point.data.tangent_impulse * warmstart_coeff; - #[cfg(feature = "dim3")] - let impulse = manifold_point.data.tangent_impulse[j] * warmstart_coeff; - - constraint.elements[k].tangent_part[j] = VelocityConstraintElementPart { - gcross1, - gcross2, - rhs, - impulse, - r, - }; + + constraint.elements[k].tangent_part.gcross1[j] = gcross1; + constraint.elements[k].tangent_part.gcross2[j] = gcross2; + constraint.elements[k].tangent_part.rhs[j] = rhs; + constraint.elements[k].tangent_part.r[j] = r; } } } @@ -311,79 +285,36 @@ impl VelocityConstraint { let mut mj_lambda1 = DeltaVel::zero(); let mut mj_lambda2 = DeltaVel::zero(); - for i in 0..self.num_contacts as usize { - let elt = &self.elements[i].normal_part; - mj_lambda1.linear += self.dir1 * (self.im1 * elt.impulse); - mj_lambda1.angular += elt.gcross1 * elt.impulse; - - mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse); - mj_lambda2.angular += elt.gcross2 * elt.impulse; - - // FIXME: move this out of the for loop? - let tangents1 = self.dir1.orthonormal_basis(); - - for j in 0..DIM - 1 { - let elt = &self.elements[i].tangent_part[j]; - mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse); - mj_lambda1.angular += elt.gcross1 * elt.impulse; - - mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse); - mj_lambda2.angular += elt.gcross2 * elt.impulse; - } - } - - mj_lambdas[self.mj_lambda1 as usize].linear += mj_lambda1.linear; - mj_lambdas[self.mj_lambda1 as usize].angular += mj_lambda1.angular; - mj_lambdas[self.mj_lambda2 as usize].linear += mj_lambda2.linear; - mj_lambdas[self.mj_lambda2 as usize].angular += mj_lambda2.angular; + VelocityConstraintElement::warmstart_group( + &self.elements[..self.num_contacts as usize], + &self.dir1, + #[cfg(feature = "dim3")] + &self.tangent1, + self.im1, + self.im2, + &mut mj_lambda1, + &mut mj_lambda2, + ); + + mj_lambdas[self.mj_lambda1 as usize] += mj_lambda1; + mj_lambdas[self.mj_lambda2 as usize] += mj_lambda2; } pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) { let mut mj_lambda1 = mj_lambdas[self.mj_lambda1 as usize]; let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize]; - // Solve friction. - for i in 0..self.num_contacts as usize { - let tangents1 = self.dir1.orthonormal_basis(); - - for j in 0..DIM - 1 { - let normal_elt = &self.elements[i].normal_part; - let elt = &mut self.elements[i].tangent_part[j]; - let dimpulse = tangents1[j].dot(&mj_lambda1.linear) - + elt.gcross1.gdot(mj_lambda1.angular) - - tangents1[j].dot(&mj_lambda2.linear) - + elt.gcross2.gdot(mj_lambda2.angular) - + elt.rhs; - let limit = self.limit * normal_elt.impulse; - let new_impulse = (elt.impulse - elt.r * dimpulse).simd_clamp(-limit, limit); - let dlambda = new_impulse - elt.impulse; - elt.impulse = new_impulse; - - mj_lambda1.linear += tangents1[j] * (self.im1 * dlambda); - mj_lambda1.angular += elt.gcross1 * dlambda; - - mj_lambda2.linear += tangents1[j] * (-self.im2 * dlambda); - mj_lambda2.angular += elt.gcross2 * dlambda; - } - } - - // Solve non-penetration. - for i in 0..self.num_contacts as usize { - let elt = &mut self.elements[i].normal_part; - let dimpulse = self.dir1.dot(&mj_lambda1.linear) + elt.gcross1.gdot(mj_lambda1.angular) - - self.dir1.dot(&mj_lambda2.linear) - + elt.gcross2.gdot(mj_lambda2.angular) - + elt.rhs; - let new_impulse = (elt.impulse - elt.r * dimpulse).max(0.0); - let dlambda = new_impulse - elt.impulse; - elt.impulse = new_impulse; - - mj_lambda1.linear += self.dir1 * (self.im1 * dlambda); - mj_lambda1.angular += elt.gcross1 * dlambda; - - mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda); - mj_lambda2.angular += elt.gcross2 * dlambda; - } + VelocityConstraintElement::solve_group( + &mut self.elements[..self.num_contacts as usize], + &self.dir1, + #[cfg(feature = "dim3")] + &self.tangent1, + self.im1, + self.im2, + self.limit, + &mut mj_lambda1, + &mut mj_lambda2, + ); mj_lambdas[self.mj_lambda1 as usize] = mj_lambda1; mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2; @@ -398,15 +329,58 @@ impl VelocityConstraint { active_contact.data.impulse = self.elements[k].normal_part.impulse; #[cfg(feature = "dim2")] { - active_contact.data.tangent_impulse = self.elements[k].tangent_part[0].impulse; + active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse[0]; } #[cfg(feature = "dim3")] { - active_contact.data.tangent_impulse = [ - self.elements[k].tangent_part[0].impulse, - self.elements[k].tangent_part[1].impulse, - ]; + active_contact.data.tangent_impulse = self + .tangent_rot1 + .inverse_transform_vector(&self.elements[k].tangent_part.impulse); } } } } + +#[inline(always)] +#[cfg(feature = "dim3")] +pub(crate) fn compute_tangent_contact_directions<N>( + force_dir1: &Vector<N>, + linvel1: &Vector<N>, + linvel2: &Vector<N>, +) -> ([Vector<N>; DIM - 1], na::UnitComplex<N>) +where + N: na::SimdRealField, + N::Element: na::RealField, + Vector<N>: WBasis, +{ + use na::SimdValue; + + // Compute the tangent direction. Pick the direction of + // the linear relative velocity, if it is not too small. + // Otherwise use a fallback direction. + let relative_linvel = linvel1 - linvel2; + let mut tangent_relative_linvel = + relative_linvel - force_dir1 * (force_dir1.dot(&relative_linvel)); + let tangent_linvel_norm = tangent_relative_linvel.normalize_mut(); + let threshold: N::Element = na::convert(1.0e-4); + let use_fallback = tangent_linvel_norm.simd_lt(N::splat(threshold)); + let tangent_fallback = force_dir1.orthonormal_vector(); + + let tangent1 = tangent_fallback.select(use_fallback, tangent_relative_linvel); + let bitangent1 = force_dir1.cross(&tangent1); + + // Rotation such that: rot * tangent_fallback = tangent1 + // (when projected in the tangent plane.) This is needed to ensure the + // warmstart impulse has the correct orientation. Indeed, at frame n + 1, + // we need to reapply the same impulse as we did in frame n. However the + // basis on which the tangent impulse is expresses may change at each frame + // (because the the relative linvel may change direction at each frame). + // So we need this rotation to: + // - Project the impulse back to the "reference" basis at after friction is resolved. + // - Project the old impulse on the new basis before the friction is resolved. + let rot = na::UnitComplex::new_unchecked(na::Complex::new( + tangent1.dot(&tangent_fallback), + bitangent1.dot(&tangent_fallback), + )); + ([tangent1, bitangent1], rot) +} |
