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path: root/src/dynamics/solver/velocity_ground_constraint_wide.rs
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Diffstat (limited to 'src/dynamics/solver/velocity_ground_constraint_wide.rs')
-rw-r--r--src/dynamics/solver/velocity_ground_constraint_wide.rs7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/dynamics/solver/velocity_ground_constraint_wide.rs b/src/dynamics/solver/velocity_ground_constraint_wide.rs
index ec9e186..af2e1e9 100644
--- a/src/dynamics/solver/velocity_ground_constraint_wide.rs
+++ b/src/dynamics/solver/velocity_ground_constraint_wide.rs
@@ -89,6 +89,9 @@ impl WVelocityGroundConstraint {
let position1 = Isometry::from(array![|ii| rbs1[ii].position; SIMD_WIDTH]);
let position2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]);
+ let world_com1 = Point::from(array![|ii| rbs1[ii].world_com; SIMD_WIDTH]);
+ let world_com2 = Point::from(array![|ii| rbs2[ii].world_com; SIMD_WIDTH]);
+
let force_dir1 = position1
* -Vector::from(
array![|ii| if flipped[ii] { manifolds[ii].local_n2 } else { manifolds[ii].local_n1 }; SIMD_WIDTH],
@@ -130,8 +133,8 @@ impl WVelocityGroundConstraint {
let impulse =
SimdFloat::from(array![|ii| manifold_points[ii][k].impulse; SIMD_WIDTH]);
- let dp1 = p1.coords - position1.translation.vector;
- let dp2 = p2.coords - position2.translation.vector;
+ let dp1 = p1 - world_com1;
+ let dp2 = p2 - world_com2;
let vel1 = linvel1 + angvel1.gcross(dp1);
let vel2 = linvel2 + angvel2.gcross(dp2);