diff options
Diffstat (limited to 'src/geometry/trimesh.rs')
| -rw-r--r-- | src/geometry/trimesh.rs | 109 |
1 files changed, 74 insertions, 35 deletions
diff --git a/src/geometry/trimesh.rs b/src/geometry/trimesh.rs index 62731b6..b6e23e7 100644 --- a/src/geometry/trimesh.rs +++ b/src/geometry/trimesh.rs @@ -1,13 +1,19 @@ -use crate::geometry::{Triangle, WAABBHierarchy}; +use crate::geometry::{Triangle, WQuadtree}; use crate::math::{Isometry, Point}; use na::Point3; use ncollide::bounding_volume::{HasBoundingVolume, AABB}; +#[cfg(feature = "dim3")] +use { + crate::geometry::{Ray, RayIntersection}, + ncollide::query::RayCast, +}; + #[derive(Clone)] #[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))] /// A triangle mesh. pub struct Trimesh { - waabb_tree: WAABBHierarchy, + wquadtree: WQuadtree<usize>, aabb: AABB<f32>, vertices: Vec<Point<f32>>, indices: Vec<Point3<u32>>, @@ -25,41 +31,24 @@ impl Trimesh { "A triangle mesh must contain at least one triangle." ); - // z-sort the indices. - // indices.sort_unstable_by(|idx, jdx| { - // let ti = Triangle::new( - // vertices[idx[0] as usize], - // vertices[idx[1] as usize], - // vertices[idx[2] as usize], - // ); - // let tj = Triangle::new( - // vertices[jdx[0] as usize], - // vertices[jdx[1] as usize], - // vertices[jdx[2] as usize], - // ); - // let center_i = (ti.a.coords + ti.b.coords + ti.c.coords) / 3.0; - // let center_j = (tj.a.coords + tj.b.coords + tj.c.coords) / 3.0; - // crate::geometry::z_cmp_floats(center_i.as_slice(), center_j.as_slice()) - // .unwrap_or(std::cmp::Ordering::Equal) - // }); let aabb = AABB::from_points(&vertices); + let data = indices.iter().enumerate().map(|(i, idx)| { + let aabb = Triangle::new( + vertices[idx[0] as usize], + vertices[idx[1] as usize], + vertices[idx[2] as usize], + ) + .local_bounding_volume(); + (i, aabb) + }); - let aabbs: Vec<_> = indices - .iter() - .map(|idx| { - Triangle::new( - vertices[idx[0] as usize], - vertices[idx[1] as usize], - vertices[idx[2] as usize], - ) - .local_bounding_volume() - }) - .collect(); - - let waabb_tree = WAABBHierarchy::new(&aabbs); + let mut wquadtree = WQuadtree::new(); + // NOTE: we apply no dilation factor because we won't + // update this tree dynamically. + wquadtree.clear_and_rebuild(data, 0.0); Self { - waabb_tree, + wquadtree, aabb, vertices, indices, @@ -71,8 +60,8 @@ impl Trimesh { self.aabb.transform_by(pos) } - pub(crate) fn waabbs(&self) -> &WAABBHierarchy { - &self.waabb_tree + pub(crate) fn waabbs(&self) -> &WQuadtree<usize> { + &self.wquadtree } /// The number of triangles forming this mesh. @@ -120,3 +109,53 @@ impl Trimesh { } } } + +#[cfg(feature = "dim3")] +impl RayCast<f32> for Trimesh { + fn toi_and_normal_with_ray( + &self, + m: &Isometry<f32>, + ray: &Ray, + max_toi: f32, + solid: bool, + ) -> Option<RayIntersection> { + // FIXME: do a best-first search. + let mut intersections = Vec::new(); + let ls_ray = ray.inverse_transform_by(m); + self.wquadtree + .cast_ray(&ls_ray, max_toi, &mut intersections); + let mut best: Option<RayIntersection> = None; + + for inter in intersections { + let tri = self.triangle(inter); + if let Some(inter) = tri.toi_and_normal_with_ray(m, ray, max_toi, solid) { + if let Some(curr) = &mut best { + if curr.toi > inter.toi { + *curr = inter; + } + } else { + best = Some(inter); + } + } + } + + best + } + + fn intersects_ray(&self, m: &Isometry<f32>, ray: &Ray, max_toi: f32) -> bool { + // FIXME: do a best-first search. + let mut intersections = Vec::new(); + let ls_ray = ray.inverse_transform_by(m); + self.wquadtree + .cast_ray(&ls_ray, max_toi, &mut intersections); + + for inter in intersections { + let tri = self.triangle(inter); + if tri.intersects_ray(m, ray, max_toi) { + return true; + } + } + + false + } +} |
