| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-02 | More warning fixes + temporarily disable -D warning in the CI | Sébastien Crozet | |
| 2022-01-02 | Fix warnings | Sébastien Crozet | |
| 2022-01-02 | Run cargo fmt | Sébastien Crozet | |
| 2022-01-02 | Implement multibody joints and the new solver | Sébastien Crozet | |
| 2021-12-31 | fixed restrict_rotations | Dmitry Stepanov | |
| 2021-12-31 | Minor documentation fixes | Jakub Arnold | |
| 2021-11-05 | Remove useless ref | Sébastien Crozet | |
| 2021-10-26 | Track the change of effective dominance of a rigid-body. | Sébastien Crozet | |
| 2021-10-24 | Remove duplicate test | Benjamin Saunders | |
| 2021-10-24 | Note CCD interpenetration behavior | Benjamin Saunders | |
| 2021-10-20 | Testbed: don’t panic when trying to render an unknown custom shape. | Sébastien Crozet | |
| 2021-10-14 | Remove debug print | Sébastien Crozet | |
| 2021-10-14 | Fix testbed rendering of colliders without parent | Sébastien Crozet | |
| 2021-09-25 | Impl Default for a few structs | Jamen Marz | |
| 2021-09-12 | Release v0.11.1v0.11.1 | Sébastien Crozet | |
| 2021-09-12 | Use parry ^0.7.1 | Sébastien Crozet | |
| 2021-09-12 | Make the 2D add-remove demo more intereting. | Sébastien Crozet | |
| 2021-09-12 | Fix broad-phase bug that could result in missed collision pairs when an ↵ | Sébastien Crozet | |
| object leaves then re-enter a region | |||
| 2021-09-12 | Fix velocity computation for position-based kinematic bodies | Sébastien Crozet | |
| 2021-08-30 | Clarify coordinate space of TOI query results | Benjamin Saunders | |
| 2021-08-26 | Fix typo in CONTRIBUTING | Kane Rogers | |
| 2021-08-26 | Fix bug with colliders without rigid bodies | Kane Rogers | |
| - When `NarrowPhase` adds a collision pair, it checks to make sure that they don't have the same parent - In the case where the colliders have no parents (eg. they are not attached to a `RigidBody`) this yields a false positive. - The fix is to ensure that colliders have a parent before ignoring the pair. | |||
| 2021-08-09 | Fix crates.io badges | Alex Touchet | |
| 2021-08-08 | Fix version number for the rapier_testbed3d | Sébastien Crozet | |
| 2021-08-08 | Release v0.11.0v0.110 | Sébastien Crozet | |
| 2021-08-08 | Update to nalgebra 0.29 | Sébastien Crozet | |
| 2021-08-08 | Fix warnings. | Sébastien Crozet | |
| 2021-08-08 | Run cargo fmt | Sébastien Crozet | |
| 2021-08-08 | Fix 2D ball joint limits. | Sébastien Crozet | |
| 2021-08-08 | Implement limits for ball joints. | Sébastien Crozet | |
| 2021-08-08 | Implement limits for revolute joints. | Sébastien Crozet | |
| 2021-07-30 | Fix emscripten build + add emscripten build to the CI | Sébastien Crozet | |
| 2021-07-30 | Add missing comments. | Sébastien Crozet | |
| 2021-07-30 | Make BroadPhasePairEvent and ColliderPair public. | Crozet Sébastien | |
| Otherewise it is impossible to use BroadPhase::update properly. | |||
| 2021-07-27 | clear plugin graphics when examples changed, then clear the plugins vec | rezural | |
| 2021-07-27 | Fix copy paste bug in ball joint docs | Oli Scherer | |
| 2021-07-27 | Add a pointer from `docs.rs` docs to rapier docs | Jeff Petkau | |
| Added a pointer from the module-level cargo docs to the actual docs on `rapier.rs` so other people won't be lost like I was. (Searches for documentation often end up on `docs.rs`, which is not where most of Rapier's docs live. The README has a pointer to the docs, but it isn't as visible once you're on `docs.rs`.) This is the same change as pr89 for `bevy_rapier`. This one is less important less likely to overlook `rapier.rs`, but I think it doesn't hurt. Ideally you'd be able to just include the `README.md` into the lib documentation, but I think that's still a nightly-only feature in cargo doc. | |||
| 2021-07-14 | Update intersection graph regardless of active_events | Benjamin Saunders | |
| 2021-07-12 | Release v0.10.1v0.10.1 | Crozet Sébastien | |
| 2021-07-12 | Add methods to set the translation or rotation wrt. a collider and its parent. | Crozet Sébastien | |
| 2021-07-11 | Release v0.10.0v0.10.0 | Crozet Sébastien | |
| 2021-07-11 | impl more traits for components | Waridley | |
| 2021-07-08 | make collider Option<> on EntityWithGraphics | rezural | |
| 2021-07-08 | add opacity to EntityWithGraphics | rezural | |
| 2021-07-08 | add despawn method to EntityWithGraphics | rezural | |
| 2021-07-08 | add update_ui to TestbedPlugin | rezural | |
| 2021-07-08 | enable clear_graphics and run_callbacks agin | rezural | |
| update plugin signature to recieve bevy structs, add Arc<Mutex<>> around gfx_components, we we can get shared mutable access add prefab_meshes() access function Remove Arc<Mutex<>> | |||
| 2021-06-09 | Derive Clone for IslandManager | Waridley | |
| also fix typo | |||
| 2021-06-08 | Release v0.9.2v0.9.2 | Crozet Sébastien | |
| 2021-06-08 | Fix collider removal from narrow-phase when the same collider is listed twice. | Crozet Sébastien | |
