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2020-10-12Start adding cylinders.Crozet Sébastien
2020-10-12Release v0.2.1v0.2.1Crozet Sébastien
2020-10-12Merge pull request #33 from dimforge/wquadtree_stack_overflowSébastien Crozet
Fix stack overflow caused by the WQuadtree
2020-10-10Add wake_up parameter to rigidbody methodsRobert Hrusecky
2020-10-10WQuadtree: fix stack overflow caused by more than 4 AABB with the same center.Crozet Sébastien
2020-10-06Merge branch 'master' into infinite_fall_memoryRobert Hrusecky
2020-10-06Fix corner case: exit on multiple axesRobert Hrusecky
2020-10-06Release v0.2.0v0.2.0Crozet Sébastien
2020-10-06Merge pull request #28 from dimforge/raycastSébastien Crozet
Add the QueryPipeline for ray-casting and other geometrical queries in the future
2020-10-06CI: Conditionally set the commit for the bench message.Crozet Sébastien
2020-10-06Fix examples.Crozet Sébastien
2020-10-06Fix bogus PhantomData import.Crozet Sébastien
2020-10-06Fix compilation in 2D.Crozet Sébastien
2020-10-06Use simba ^0.2.1Crozet Sébastien
2020-10-06Don't let the PubSub internal offsets overflow + fix some warnings.Crozet Sébastien
2020-10-06Implement RayCast for the Trimesh.Crozet Sébastien
2020-10-06Completely remove the WAABBHierarchy structure.Crozet Sébastien
It is now replaced by the WQuadtree.
2020-10-06WQuadtree query: reduce the amount of allocations.Crozet Sébastien
2020-10-06Use the WQuadtree for the exhaustive ray-cast too.Crozet Sébastien
2020-10-06Make the WQuadTree more generic and use it as the trimesh acceleration ↵Crozet Sébastien
structure.
2020-10-06Fix crash when deleting a collider.Crozet Sébastien
2020-10-06Fix edge caseRobert Hrusecky
2020-10-05Bug fix: newly empty regions not updatingRobert Hrusecky
SAPRegions which became empty in the last frame need to be updated one more time in order to remove the last proxy.
2020-10-05Simple fix: Always remove empty SAPRegionsRobert Hrusecky
2020-10-05Example to isolate memory leak issueRobert Hrusecky
2020-10-05Testbed: fix snapshot restoration.Crozet Sébastien
2020-10-05Use the publish-subscribe mechanism to handle collider removals across ↵Crozet Sébastien
pipelines.
2020-10-05Make the query pipeline serializable.Crozet Sébastien
2020-10-05Make the WQuadtree serializable.Crozet Sébastien
2020-10-05Joint set iteration: also yield the joint handle.Crozet Sébastien
2020-10-05Add a simple publish-subscribe mechanism.Crozet Sébastien
2020-09-28Fix compilation when parallelism is not enabled.Crozet Sébastien
2020-09-28Query pipeline: aggressive workaround until we properly support collider ↵Crozet Sébastien
addition/removal.
2020-09-28Fix crash of WQuadtree when the collider set contains holes.Crozet Sébastien
2020-09-28Fix compilation when SIMD is not enabled.Crozet Sébastien
2020-09-28Add non-topological WQuadtree update.Crozet Sébastien
2020-09-28Start adding incremental topology update for the WQuadtree.Crozet Sébastien
2020-09-28Complete the WQuadtree construction and ray-cast.Crozet Sébastien
2020-09-28Make kinematic bodies properly wake up dynamic bodies.Crozet Sébastien
2020-09-28Fix crash caused by the removal of a kinematic body.Crozet Sébastien
2020-09-28Disable physx query shapes for now.Crozet Sébastien
2020-09-28Start implementing ray-casting.Sébastien Crozet
This adds a QueryPipeline structure responsible for scene queries. Currently this structure is able to perform a brute-force ray-cast. This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future.
2020-09-28Merge pull request #22 from dimforge/github-actionsSébastien Crozet
Setup a github-actions workflow.
2020-09-28Add branch selector to the CI bench workflow.Crozet Sébastien
2020-09-28Attemt to fix benchmark workflow.Crozet Sébastien
2020-09-28Add a workflow for sending benchmark requests.Crozet Sébastien
2020-09-28Delete circleci config.Crozet Sébastien
2020-09-28Actions: add fmt checks and WASM build.Crozet Sébastien
2020-09-28Actions: fix spurious space.Crozet Sébastien
2020-09-28Actions: use sudo.Crozet Sébastien