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Fix stack overflow caused by the WQuadtree
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Add the QueryPipeline for ray-casting and other geometrical queries in the future
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It is now replaced by the WQuadtree.
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structure.
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pipelines.
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addition/removal.
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This adds a QueryPipeline structure responsible for scene queries.
Currently this structure is able to perform a brute-force ray-cast.
This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future.
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Setup a github-actions workflow.
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Fix crates.io Badges
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Fix NaN caused by the collision-detection between a vertical triangle and a cuboid.
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second shape.
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