| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-10-05 | Bug fix: newly empty regions not updating | Robert Hrusecky | |
| SAPRegions which became empty in the last frame need to be updated one more time in order to remove the last proxy. | |||
| 2020-10-05 | Simple fix: Always remove empty SAPRegions | Robert Hrusecky | |
| 2020-10-05 | Example to isolate memory leak issue | Robert Hrusecky | |
| 2020-10-05 | Testbed: fix snapshot restoration. | Crozet Sébastien | |
| 2020-10-05 | Use the publish-subscribe mechanism to handle collider removals across ↵ | Crozet Sébastien | |
| pipelines. | |||
| 2020-10-05 | Make the query pipeline serializable. | Crozet Sébastien | |
| 2020-10-05 | Make the WQuadtree serializable. | Crozet Sébastien | |
| 2020-10-05 | Joint set iteration: also yield the joint handle. | Crozet Sébastien | |
| 2020-10-05 | Add a simple publish-subscribe mechanism. | Crozet Sébastien | |
| 2020-09-28 | Fix compilation when parallelism is not enabled. | Crozet Sébastien | |
| 2020-09-28 | Query pipeline: aggressive workaround until we properly support collider ↵ | Crozet Sébastien | |
| addition/removal. | |||
| 2020-09-28 | Fix crash of WQuadtree when the collider set contains holes. | Crozet Sébastien | |
| 2020-09-28 | Fix compilation when SIMD is not enabled. | Crozet Sébastien | |
| 2020-09-28 | Add non-topological WQuadtree update. | Crozet Sébastien | |
| 2020-09-28 | Start adding incremental topology update for the WQuadtree. | Crozet Sébastien | |
| 2020-09-28 | Complete the WQuadtree construction and ray-cast. | Crozet Sébastien | |
| 2020-09-28 | Make kinematic bodies properly wake up dynamic bodies. | Crozet Sébastien | |
| 2020-09-28 | Fix crash caused by the removal of a kinematic body. | Crozet Sébastien | |
| 2020-09-28 | Disable physx query shapes for now. | Crozet Sébastien | |
| 2020-09-28 | Start implementing ray-casting. | Sébastien Crozet | |
| This adds a QueryPipeline structure responsible for scene queries. Currently this structure is able to perform a brute-force ray-cast. This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future. | |||
| 2020-09-28 | Merge pull request #22 from dimforge/github-actions | Sébastien Crozet | |
| Setup a github-actions workflow. | |||
| 2020-09-28 | Add branch selector to the CI bench workflow. | Crozet Sébastien | |
| 2020-09-28 | Attemt to fix benchmark workflow. | Crozet Sébastien | |
| 2020-09-28 | Add a workflow for sending benchmark requests. | Crozet Sébastien | |
| 2020-09-28 | Delete circleci config. | Crozet Sébastien | |
| 2020-09-28 | Actions: add fmt checks and WASM build. | Crozet Sébastien | |
| 2020-09-28 | Actions: fix spurious space. | Crozet Sébastien | |
| 2020-09-28 | Actions: use sudo. | Crozet Sébastien | |
| 2020-09-28 | Actions: use run instead of command. | Crozet Sébastien | |
| 2020-09-28 | Actions: install dependencies. | Crozet Sébastien | |
| 2020-09-28 | Start setting-up a github-action workflow. | Sébastien Crozet | |
| 2020-09-28 | Merge pull request #18 from zalo/patch-1 | Sébastien Crozet | |
| Fix crates.io Badges | |||
| 2020-09-28 | Release v0.1.5v0.1.5 | Crozet Sébastien | |
| 2020-09-28 | Merge pull request #21 from dimforge/trimesh_cd_bug | Sébastien Crozet | |
| Fix NaN caused by the collision-detection between a vertical triangle and a cuboid. | |||
| 2020-09-28 | Add missing debug_trimesh3 example file. | Crozet Sébastien | |
| 2020-09-28 | Fix trimesh/shape collision-detection when the trimesh was input as the ↵ | Crozet Sébastien | |
| second shape. | |||
| 2020-09-28 | Fix NaN when computing contacts between a cuboid and a perfectly vertical ↵ | Crozet Sébastien | |
| triangle. | |||
| 2020-09-28 | Merge pull request #20 from dimforge/benchbot | Sébastien Crozet | |
| Split benchmarks from examples | |||
| 2020-09-28 | Move 2D benchmarks into their own directory/crate. | Crozet Sébastien | |
| 2020-09-26 | Fix crates.io Badges | Johnathon Selstad | |
| `rapier` is published with `rapier2d` and `rapier3d` variants, so this change adds badges for both and links to the correct pages. | |||
| 2020-09-13 | Testbed: don't open a window in benchmark mode. | Sébastien Crozet | |
| 2020-09-06 | Disable debug symbols in release mode. | Sébastien Crozet | |
| I think this affects the performance of PhysX. | |||
| 2020-09-06 | Use camel-case for csv file name for benchmark output. | Sébastien Crozet | |
| 2020-09-06 | Move benchmark demos into their own directory. | Sébastien Crozet | |
| 2020-09-01 | Release v0.1.4v0.1.4 | Sébastien Crozet | |
| 2020-09-01 | Merge pull request #6 from dimforge/collider_removal | Sébastien Crozet | |
| Add collider removal + fix rigid-bodies with multiple colliders | |||
| 2020-09-01 | CI: remove use of the nonexistent "fluid" feature.collider_removal | Sébastien Crozet | |
| 2020-09-01 | CI: install XCB dependencies. | Sébastien Crozet | |
| 2020-09-01 | CI: build for WASM with the wasm-bindgen feature enabled. | Sébastien Crozet | |
| 2020-09-01 | CI: fix test execution. | Sébastien Crozet | |
