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2022-12-11
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline ↵
Sébastien Crozet
incrementally
2022-05-30
Add the option to automatically wake-up rigid-bodies a new joint is attached to
Sébastien Crozet
2022-03-20
Rename rigid-body `static` to `fixed`
Sébastien Crozet
2022-03-20
Joint API and joint motors improvements
Sébastien Crozet
2022-01-02
Implement multibody joints and the new solver
Sébastien Crozet
2021-07-11
Release v0.10.0
v0.10.0
Crozet Sébastien
2021-06-03
Add nalgebra to the prelude to make the macros work out of the box
Crozet Sébastien
2021-06-02
Update dependencies
Crozet Sébastien
2021-05-25
Add prelude + use vectors for setting linvel/translation in builders
Crozet Sébastien
2021-05-16
Replace Kiss3d by Bevy for the testbed renderer.
Crozet Sébastien
2021-04-26
Split rigid-bodies and colliders into multiple components
Crozet Sébastien
2021-04-12
Switch to nalgebra 0.26
Crozet Sébastien
2021-03-26
First working version of non-linear CCD based on single-substep motion-clamping.
Crozet Sébastien
2021-03-01
Release v0.6.0
Crozet Sébastien
2021-01-06
Tesbted physx backend: add heightfield, trimesh, and convex mesh support.
Crozet Sébastien
2021-01-04
Add support of 64-bits reals.
Crozet Sébastien
2020-12-29
Move the harness example to the examples folder.
Crozet Sébastien
2020-12-29
Add example for 3D convex polyhedron.
Crozet Sébastien
2020-12-29
Fix trimesh benchmark name for backward compatibility of bench results.
Crozet Sébastien
2020-12-29
Outsource the Shape trait, wquadtree, and shape types.
Crozet Sébastien
2020-12-29
Outsource the contact manifold, SAT, and some shapes.
Crozet Sébastien
2020-12-21
example benchmark
rezural
2020-10-26
Update dependencies.
Crozet Sébastien
2020-09-06
Move benchmark demos into their own directory.
Sébastien Crozet