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examples2d
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Author
2024-01-27
Fix clippy and enable clippy on CI
Sébastien Crozet
2024-01-21
feat: implement new "small-steps" solver + joint improvements
Sébastien Crozet
2023-12-10
fix initialization of the joint_motor_position examples
Sébastien Crozet
2023-12-10
Removed not required parentheses
pellico
2023-12-10
fix: avoid perpetual movement when the target ang motor position is overshot
Sébastien Crozet
2023-12-10
Fixed formatting of modified files.
pellico
2023-12-10
Fix #378 Added one example join_motor_position
pellico
2023-02-04
Fix formatting
Jan Nils Ferner
2023-01-26
Import PI
Jan Nils Ferner
2023-01-24
Add wall to test #426
Jan Nils Ferner
2022-12-26
Fix CI build error check-fmt
fabriceci
2022-11-05
fix name change
Wolftousen
2022-11-04
Adding a Rope Joint
Wolftousen
2022-10-02
Fix warnings
Sébastien Crozet
2022-10-02
Add a character controller implementation
Sébastien Crozet
2022-08-25
Fix build
Sludge
2022-08-13
impl Group
Tristan Guichaoua
2022-07-01
Fix examples
Sébastien Crozet
2022-05-30
Add the option to automatically wake-up rigid-bodies a new joint is attached to
Sébastien Crozet
2022-04-20
Finalize refactoring
Sébastien Crozet
2022-03-20
Update tests
Sébastien Crozet
2022-03-20
Combine contact events and intersection events into a single event type and ↵
Sébastien Crozet
flags
2022-03-20
Rename rigid-body `static` to `fixed`
Sébastien Crozet
2022-03-20
Rebase on master branch
Sébastien Crozet
2022-03-20
Joint API and joint motors improvements
Sébastien Crozet
2022-01-16
Fix some solver issues
Sébastien Crozet
- Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier
2022-01-02
Implement multibody joints and the new solver
Sébastien Crozet
2021-09-12
Make the 2D add-remove demo more intereting.
Sébastien Crozet
2021-09-12
Fix velocity computation for position-based kinematic bodies
Sébastien Crozet
2021-07-11
Release v0.10.0
v0.10.0
Crozet Sébastien
2021-06-03
Add nalgebra to the prelude to make the macros work out of the box
Crozet Sébastien
2021-06-02
Release v0.9.0
v0.9.0
Crozet Sébastien
2021-06-02
Update dependencies
Crozet Sébastien
2021-06-01
Add a velocity-based platform the the platform demos.
Crozet Sébastien
2021-06-01
Rework the event system
Crozet Sébastien
2021-05-25
Add prelude + use vectors for setting linvel/translation in builders
Crozet Sébastien
2021-05-16
Replace Kiss3d by Bevy for the testbed renderer.
Crozet Sébastien
2021-04-26
Split rigid-bodies and colliders into multiple components
Crozet Sébastien
2021-04-12
Switch to nalgebra 0.26
Crozet Sébastien
2021-03-31
Add missing example file.
Crozet Sébastien
2021-03-31
Fix the parallel solver to work properly with CCD.
Crozet Sébastien
2021-03-26
First working version of non-linear CCD based on single-substep motion-clamping.
Crozet Sébastien
2021-03-07
Projection friction impulses on an implicit cone instead of a pyramidal ↵
Crozet Sébastien
approximation.
2021-03-01
Release v0.6.0
Crozet Sébastien
2021-02-23
Fix the compilation of tests.
Crozet Sébastien
2021-02-23
Rename modify_contacts -> modify_solver_contacts.
Crozet Sébastien
2021-02-23
Update the testbed to use PhysicsHooks.
Crozet Sébastien
2021-02-23
Add one-way platform + conveyor belt demos.
Crozet Sébastien
2021-01-26
Allow using polylines as a collider shape.
Crozet Sébastien
2021-01-23
Fix warnings in tests and testbed.
Crozet Sébastien
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