| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-25 | Add prelude + use vectors for setting linvel/translation in builders | Crozet Sébastien | |
| 2021-05-16 | Replace Kiss3d by Bevy for the testbed renderer. | Crozet Sébastien | |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien | |
| 2021-01-03 | enable graphics and windows related code in examples | rezural | |
| 2021-01-02 | unify callbacks with & without graphics & window | rezural | |
| 2020-12-31 | remove redundant time :f32 from harness callbacks. it can be access via ↵ | rezural | |
| run_state.time | |||
| 2020-12-31 | make examples compile, code that accessed window & graphics via the callback ↵ | rezural | |
| is currently disabled, until that is added back in | |||
| 2020-12-01 | Rename RigidBodyBuilder::principal_inertia -> principal_angular_inertia for ↵ | Crozet Sébastien | |
| clarity. | |||
| 2020-11-26 | Fix collider insertion/removal tracking. | Crozet Sébastien | |
| 2020-11-26 | Fix bogus collider removal in the broad-phase. | Crozet Sébastien | |
