| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-11 | Release v0.10.0v0.10.0 | Crozet Sébastien | |
| 2021-05-25 | Add prelude + use vectors for setting linvel/translation in builders | Crozet Sébastien | |
| 2021-05-16 | Replace Kiss3d by Bevy for the testbed renderer. | Crozet Sébastien | |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien | |
| 2021-04-13 | Fix torque generation for the prismatic joint motor | Crozet Sébastien | |
| 2021-02-22 | Some minor cleanup and joint constraint refactoring. | Crozet Sébastien | |
| 2021-02-21 | Add actuated ball and revolute joint to the 3D joint demo. | Crozet Sébastien | |
| 2021-01-20 | Fix velocity constraints for ball joints involving bodies with non-uniform ↵ | Crozet Sébastien | |
| angular inertia. Fix #86 | |||
| 2020-11-24 | Minor demos changes. | Crozet Sébastien | |
| 2020-09-06 | Move benchmark demos into their own directory. | Sébastien Crozet | |
| 2020-08-25 | First public release of Rapier.v0.1.0 | Sébastien Crozet | |
