| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-16 | Fix some solver issues | Sébastien Crozet | |
| - Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier | |||
| 2022-01-02 | Implement multibody joints and the new solver | Sébastien Crozet | |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien | |
| 2021-03-30 | Run the position solver after the CCD motion clamping. | Crozet Sébastien | |
| 2021-01-04 | Refactor the parallel solver code the same way we did with the non-parallel ↵ | Crozet Sébastien | |
| solver. | |||
| 2021-01-04 | Add support of 64-bits reals. | Crozet Sébastien | |
| 2020-12-31 | Perform contact sorting in the narrow-phase directly. | Crozet Sébastien | |
| 2020-12-31 | Refactor the constraints solver code. | Crozet Sébastien | |
