| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien | |
| 2021-02-08 | Apply accelerations during velocity solver | Emil Ernerfeldt | |
| Closes https://github.com/dimforge/rapier/issues/97 Instead of applying accelerations from gravity and external forces as a separate step, this PR switches to applying them in the velocity solver. | |||
| 2021-01-21 | Rotation locking: apply filter only to the world inertia properties to fix ↵ | Crozet Sébastien | |
| the multi-collider case. | |||
| 2021-01-04 | Add support of 64-bits reals. | Crozet Sébastien | |
| 2020-12-31 | Perform contact sorting in the narrow-phase directly. | Crozet Sébastien | |
| 2020-12-31 | Refactor the constraints solver code. | Crozet Sébastien | |
| 2020-12-31 | Remove code related to point-point kinematics. | Crozet Sébastien | |
| 2020-12-30 | Attempt to combine the position constraints initialization with the velocity ↵ | Crozet Sébastien | |
| constraints initialization. | |||
| 2020-08-25 | First public release of Rapier.v0.1.0 | Sébastien Crozet | |
