| Age | Commit message (Collapse) | Author |
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impulse writeback location.
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Add joint motors
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If a contact is new (previous impluse = 0), then we treat it as bouncy (respecting restitution).
If the contact is old we treat it as resting.
Exceptions for restitutions <=0 and >= 1.
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projection.
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revolute joint.
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Closes https://github.com/dimforge/rapier/issues/97
Instead of applying accelerations from gravity and external forces
as a separate step, this PR switches to applying them in the velocity solver.
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# Conflicts:
# examples2d/sensor2.rs
# examples3d/sensor3.rs
# src/dynamics/integration_parameters.rs
# src/dynamics/solver/parallel_island_solver.rs
# src/dynamics/solver/velocity_constraint.rs
# src/dynamics/solver/velocity_ground_constraint.rs
# src_testbed/nphysics_backend.rs
# src_testbed/physx_backend.rs
# src_testbed/testbed.rs
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the multi-collider case.
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angular inertia.
Fix #86
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solver.
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constraints initialization.
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