| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-10-06 | Completely remove the WAABBHierarchy structure. | Crozet Sébastien | |
| It is now replaced by the WQuadtree. | |||
| 2020-10-05 | Use the publish-subscribe mechanism to handle collider removals across ↵ | Crozet Sébastien | |
| pipelines. | |||
| 2020-09-28 | Complete the WQuadtree construction and ray-cast. | Crozet Sébastien | |
| 2020-09-28 | Start implementing ray-casting. | Sébastien Crozet | |
| This adds a QueryPipeline structure responsible for scene queries. Currently this structure is able to perform a brute-force ray-cast. This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future. | |||
| 2020-08-25 | First public release of Rapier.v0.1.0 | Sébastien Crozet | |
