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path: root/src/pipeline/query_pipeline.rs
AgeCommit message (Collapse)Author
2020-10-06WQuadtree query: reduce the amount of allocations.Crozet Sébastien
2020-10-06Make the WQuadTree more generic and use it as the trimesh acceleration ↵Crozet Sébastien
structure.
2020-10-05Make the query pipeline serializable.Crozet Sébastien
2020-09-28Fix compilation when parallelism is not enabled.Crozet Sébastien
2020-09-28Query pipeline: aggressive workaround until we properly support collider ↵Crozet Sébastien
addition/removal.
2020-09-28Add non-topological WQuadtree update.Crozet Sébastien
2020-09-28Complete the WQuadtree construction and ray-cast.Crozet Sébastien
2020-09-28Start implementing ray-casting.Sébastien Crozet
This adds a QueryPipeline structure responsible for scene queries. Currently this structure is able to perform a brute-force ray-cast. This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future.